Forum Discussion
12 Replies
- ATFGunr3 years agoLegend@S3SSioN_SoL Balance has always been a teeter totter, they’ve managed to mostly find a balance in the past. There has always been a vocal “needs a nerf” or “needs a buff” community in the forums, those mostly need to be ignored as the game data should show what’s not working.
- UP_Hawxxeye3 years agoLegend
@ATFGunrIn BF3 even now there is NOTHING you can do vs jet pros if you are not a jet pro.
Meanwhile they can empty the sky and BRTTTT and rocket pod the ground forces.
I remember that during BF3 and BF4 I was often saying that there should not had been jets because they have no (effective) counters other than themselves.
- CPT_GASLIGHT3 years agoNot applicable
@UP_Hawxxeye wrote:@ATFGunrIn BF3 even now there is NOTHING you can do vs jet pros if you are not a jet pro.
Meanwhile they can empty the sky and BRTTTT and rocket pod the ground forces.
I remember that during BF3 and BF4 I was often saying that there should not had been jets because they have no (effective) counters other than themselves.
Then it would just be the attack helis who already wrecked servers. The gunner seat with the tv missile and 25 mm (?) was ridiculous.
- LlamaWithKatana3 years agoSeasoned Ace
@UP_Hawxxeye wrote:@ATFGunrIn BF3 even now there is NOTHING you can do vs jet pros if you are not a jet pro.
Meanwhile they can empty the sky and BRTTTT and rocket pod the ground forces.
I remember that during BF3 and BF4 I was often saying that there should not had been jets because they have no (effective) counters other than themselves.
Same in BF V. Stuka just bomb from the stratosphere and there are no real counters to that except another plane.
- ATFGunr3 years agoLegend@UP_HawxxeyeI agree with you mostly, I’ve taken out a number of jets in 2042 with the Hind, both as a gunner and a pilot. The key part of all of this is it takes a good pilot to take out another good pilot, as it’s too fast for the Wildcat and manpads to lock on and fire. In some ways I’m ok with that, jets need a purpose that should not be killing tanks. The reality will always be an ace pilot is going to do really well in these series, and if you don’t have a good one on your team you’re going to get fubared. A simple balance would be adding stationary AA, where you can hopefully catch a pilot unaware. Worked great in previous BFs.
- RMEChief3 years agoLegend
They have the numbers. They can see which weapons, specialists, vehicles, or aircraft are outperforming others.
I am OK with vehicles and aircraft having different capabilities, but by class, they should be fairly even.
Right now the Wildcat is terrible against aircraft, it needs a faster turret and a slightly longer range for AA missiles.
Stealth helps are too OP, and the Hind/Condor have to strong of weapons for transports. Outside of those, only minor tweaks are needed.
Stand off range was a thing back in older BFs, you had to pick and choose your battles. There also was more cover, especially at objectives where aircraft couldn't just farm infantry. Right now very few objectives have that type of cover.
- RaginSam3 years agoSeasoned Ace
I always felt like the game would be better off without any air vehicles. Transports only, maybe one or two mini guns and that's it. They are fun to use though, so I get it.
Realistically, I know that's not going to happen. There needs to be more AA around the map. It's frustrating to have to constantly change your loadout to deal with one really annoying chopper and hope that they fly near you at some point. Then, you hope someone else is putting pressure on them as well, because they'll just fly off and flare otherwise. Plus, you are just staring up in the sky a bunch. I don't know, it's just not that fun of game play trying to counter an insane heli all game.
Not sure how they can totally nerf tanks and leave helis pretty much alone. In a tank you move pretty slowly, your movements are pretty predictable, big hit box, and generally a team will have a good amount of players equipped with rockets or C5.
Air vehicles have ALWAYS been a problem. No one needs to go 100-2 consistently ever other match. It's fun for that one guy, but the rest of us are just getting burned out.
- AngrySquid2703 years agoNot applicable
That BFF Stinger video is from 2013... BF3 time frame. Was there a period of time that Stingers dominated air in that game. I can't remember.
BF 2042 stingers are balanced...against the top 60-80% of pilots. Average and below average pilots get wrecked. Ace pilots have solved the threat and are essentially untouchable.
That's the problem when you have a skillless lock-on weapon. It has a tiny skill window. There's little difference between someone with 1hr of experience and someone with 500hr of experience.
Planes are the opposite with massive skill windows. The difference between a pilot with 1hr and 500hr is huge.
It's impossible to fairly balance the lock-on stinger against all skill levels of pilots. Some pilots get screwed, some get a fair fight, others dominate.
- UP_Hawxxeye3 years agoLegend
@LlamaWithKatana wrote:
@UP_Hawxxeye wrote:@ATFGunrIn BF3 even now there is NOTHING you can do vs jet pros if you are not a jet pro.
Meanwhile they can empty the sky and BRTTTT and rocket pod the ground forces.
I remember that during BF3 and BF4 I was often saying that there should not had been jets because they have no (effective) counters other than themselves.
Same in BF V. Stuka just bomb from the stratosphere and there are no real counters to that except another plane.
Perhaps you have stopped BFV before they nerfed the accuracy of bombs that are not dropped from much lower down, well into the range of fliegerfaust
@AngrySquid270 wrote:That BFF Stinger video is from 2013... BF3 time frame. Was there a period of time that Stingers dominated air in that game. I can't remember.
BF 2042 stingers are balanced...against the top 60-80% of pilots. Average and below average pilots get wrecked. Ace pilots have solved the threat and are essentially untouchable.
That's the problem when you have a skillless lock-on weapon. It has a tiny skill window. There's little difference between someone with 1hr of experience and someone with 500hr of experience.
Planes are the opposite with massive skill windows. The difference between a pilot with 1hr and 500hr is huge.
It's impossible to fairly balance the lock-on stinger against all skill levels of pilots. Some pilots get screwed, some get a fair fight, others dominate.
Which is we need in 2042 a greater diversity of AA types, especially those that are not lock on smart missiles which are either deflected or will 100% hit you if nothing is in the way.
- LlamaWithKatana3 years agoSeasoned Ace
@UP_Hawxxeye wrote:
@LlamaWithKatana wrote:
@UP_Hawxxeye wrote:@ATFGunrIn BF3 even now there is NOTHING you can do vs jet pros if you are not a jet pro.
Meanwhile they can empty the sky and BRTTTT and rocket pod the ground forces.
I remember that during BF3 and BF4 I was often saying that there should not had been jets because they have no (effective) counters other than themselves.
Same in BF V. Stuka just bomb from the stratosphere and there are no real counters to that except another plane.
Perhaps you have stopped BFV before they nerfed the accuracy of bombs that are not dropped from much lower down, well into the range of fliegerfaust
Till the end of life cycle. After wake island the japaneese planes were OP nuking everything. Fliegerfaust is effective only if there are 3 shooting at the same time (2 ain't enough) and TBH I was glad they had to go so much down to at least get a shot but then again that big bomb was about to nuke you anyway. Even with stationary AA planes were dominating all the time. But I rly had fun in BT when there were no planes.