Forum Discussion
We have 128 players and at least 100 are infantry. It is an infantry-based game with vehicles on top.
The vehicles are way to dominant in 2042. This is partly due to the maps being really bad (no cover) and partly because some of the vehicles are too mobile and have overpowered weapons (mostly the nightbird and the bolte).
Finally, working audio would help a lot. Too often you get killed by "silent" vehicles. If infantry could hear the vehicles they could at least try to take cover (if the map has any).
Combined warfare is special for BF, but at the moment vehicles are more or less 'random-death-generators', which kills the fun of playing infantry
@cso7777 wrote:This is partly due to the maps being really bad (no cover)
I think this is one of the difficult things to address. On multiple maps, there is literally nowhere to hide against a decent player in a nightbird besides an elevator. Both helis and jets can swoop into a zone, pop flares, mince a group of players and then disappear back into the sky or behind an inaccessible building without anyone ever getting a chance to lock. This means your best bet is either a lucky recoilless or hoping you've got someone who is good at air support on your team (particularly difficult or impossible on some breakthrough rounds).
With tanks, spawning in one at the beginning of a round is frankly suicide. Two jets fly in with AT and you're toast before ever firing off a single shot.
The only chance you really have to defend yourself against a strong air team is a Condor / Super Hind. But this only works if those in said vehicle actually work as a team, you need a pilot who knows what they are doing, and gunners who know what to target and when. The ceiling needs to be lowered to stop people camping at it.
- 4 years ago
@techb00merJets and air in general wouldn’t be a problem if the AA Tank would survive 3-5 C5 drones.
When my friends where still playing this game we operated a wildcat where the spotter was the reapair guy and the third seat had 60mm flak unlocked.
Air got completely destroyed since the 60mm flak deals damage anyway if it explodes near the vehicle or deals devestating damage if you land a direct hit, if I recall correctly it onehit kills Jets and severe damages them if it explodes near the jet.
That + the dual 30mm gun completely wrecks any Airvehicle.
But like I said before… not possible currently to operate successfully since it’s mostly #1 target next to the MAV vehicle by C5 drone idiots.- Lancelot_du_Lac4 years agoSeasoned Ace
A couple of infantry-only maps would provide some relief.
- techb00mer4 years agoNew Vanguard
@Bolvard wrote:
When my friends where still playing this game we operated a wildcat where the spotter was the reapair guy and the third seat had 60mm flak unlocked.
Air got completely destroyed since the 60mm flak deals damage anyway if it explodes near the vehicle or deals devestating damage if you land a direct hit, if I recall correctly it onehit kills Jets and severe damages them if it explodes near the jet.You're quite right, and I totally agree!
1v1, nothing beats air superiority. If its you in a wildcat vs a jet with an AGM, you will never come out alive. If you have a decent team/squad, its easy enough to take out other vehicles/helis/jets etc, but you have to work as a team/squad.
A few nights ago two jets were destroying us and a guy popped into a kitted out wildcat, asked people to work with him and we did, destroyed them both within minutes. It can be done, but the tools to do it at the moment are not there (voip, changing squads etc) The problem at the moment is that if you're not in a squad with friends, you have to type to communicate with randoms, which isn't the easiest thing to do in the middle of battle.
Perhaps when VOIP comes in it will be easier to organise amongst a random squad? Then you can get a good bunch of people together to deal with opponents in vehicles.
- Twordy4 years agoSeasoned Ace
Vehicle fest would not be a long-term problem if most vehicles behaved as a transport, or become balanced.
Jeep, hovercraft, some mini-armored tank plow through the crowds at 200km/h, and possess miniguns at the top. The game feels as much as Carmageddon at this point. If only transport vehicles were 10% slower at top speed with .50 cal, then the game would feel more balanced. No quads, motorbikes, simple transport in BF2042 whatsoever, which is disappointing.
There are no vehicles deployable for a specific theatre of war. I have no idea if little bird is a future with hovercraft on every map. Littbelird has main cannon, ground-to-ground rockets, and anti-air rockets at the same time. The physics of the vehicles seems very basic and requires almost no skill to fly or drive them.
Jets plow through crowds instead of exploding on first ground contact at subsonic speeds, there are no airstrips anyways. C5 drones ruin the same game balance and reception also.
The main reasons are above, that`s why I gave up on playing BF2042.