Classes as a golden standard for Conquest or any vehicular mode with 7 or even 8 members. Infantry Only up to 5 players at Squad, personal builds/operators with a primary weapon of choice.
A squad of 7 players.
- Squad Leader and Second Leader to spawn on.
- Squad Leader equipped with a deployable rally beacon to spawn on and binoculars.
- Squad members spawn also in a vehicle occupied by a squadmate, and on a radio beacon.
- Renaming the squad up to 14 signs.
- Possibly manual assignment of Squad Leader or Second Leader before dropping from the function.
More points for sticking in at close proximity with Squad members.
Commander.
Watch the game from above or have a view of the strategic map.
- SCAN satellite map scanning,
- UAV drone / 2 spy reconnaissance jets,
- EMP drone,
- Smoke Barrage out of the map,
- Cruise missile / Artillery Barrage / Strategic Bomber,
- Off-map Mortar Fire only reaching the first flag by the safe-base,
- Supply Drop,
- Transport Vehicle Drop,
- Marking priority target,
- Giving orders ATTACK/DEFEND/FORTIFY/DESTROY to each of the squad, warn against enemy fire / Rewarding players with additional points and abilities,
Separate Voice channel for all Squad Members. Separate for Commander and all Squad Leaders. 3rd separate channel for all Squad Leaders and Second Leaders.
VEHICULAR CONQUEST/BREAKTHROUGH/RUSH CLASSES in possibly next modern basically expanded BF2`s division.
ASSAULT CLASS / Rifleman - Assault Rifles - (M203/GP30/MAS26/Dart/Slug/Frag - Adrenaline Shots) - Heavy Armor (AK-15, M416A5) AUG A3, A-545 (modernized AEK)
MEDIC CLASS / Medic - Carbines - (Med Pack/Bag/ShockPaddles) - Light Armor (AKU-12, M4A1) AK-105, SIG553
HEAVY SUPPORT CLASS / Automatic Rifleman - LMGs - (Ammo Pack/Bag - 1x Claymore/3x C4s) - Heavy Armor (M249SAW, RPK-16) M240B, Pecheneg
ENGINEER CLASS / Engineer - Shotguns - (Repair tool - 3x High Explosive Plastic) - Light Armor (870 MCS, VEPR-12) M1014, Saiga-12
ANTI-TANK CLASS / Grenadier - SMGs - (5AT/AA - 4x M15/SLAM mines) - Heavy Armor (MP5, PP-19) Vityaz, MP7A2
SNIPER CLASS / Marksman - Bolt Action Rifles/DMR – (Deployable UTG/3x Throwable Sensors - 2x Claymores/Binoculars) - Light Armor (MK18, SVD) M40A5, SV98
MONEY PASS DLCs:
SPEC-OPS CLASS / Commando - CQC weapons - (Throwable grappling hook/Stem Pack - 5x C4s) - Light Armor (M4, AK-74U) MP5SD, M590M (Shotgun)
AIRBORNE CLASS / Paratrooper - Assault Rifles - (3x AT/AA/3x High Explosive Plastic - Radio Beacon) - Light Armor (L85A3, AN-94) VSS Vintorez, SCAR-L
RECON CLASS / Spotter - Battle Rifles - (Soflam goggles/MAV drone - Crossbow/Dart Rifle with 4x small explosive/gas/smoke/explosive dart) - Heavy Armor (SKS, SR-25) SCAR-H, M417A2
- Additional 12-16 Operators based on nationalities with respective uniforms, voice lines, and 1-2 dedicated weapons. Operators possibly as addons also for Classes. operator uniforms only present in Infantry Only modes. Operator weapon(s) ascribed to one of the classes or available freely in Infantry Mode.
- Realistic camos, weapon skins, emblems for a buck.