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14 Replies
- Hello @EA_Atic , thanks for the quick reply !
Disk is maxing while playing, but not on the menu.
Every time it max, I see a fps drop in game.
Ram is set up correctly and shouldnt be an issue, I have 4 x 32Gb.
PoneyClub - EA_Atic3 years ago
DICE Team
@PoneyClub Can you add a Dxdiag so we can see what hardware and drivers you have?
/Atic
@EA_Atic thanks for replying back. Attached the Dxdiag.
Thanks,
PoneyClub- EA_Atic3 years ago
DICE Team
Hi @PoneyClub, do you use One-Drive or dropbox or any other similar programs?
If my own memory serves me right when disk usage is high while playing most of the time means the ram can't keep up. But seeing as you only use 8% of ram, that can't be it. What speed is the ram?
Could you move the 2042 document folder to the desktop and then start the game back up, load a new map play a bit. The game will now cache each map again once it's done that, does it still use the SSD a lot?
/Atic Hi @EA_Atic , I own One Drive but it's never running while playing. Tried disconnecting it aswell.
I tried removing the document folder but it seems even worse. Even after a few maps.
I still see alot of reading on the SSD.
Not sure if it's related but the settings folder inside the bf2042 folder (document) will sometimes reset itself. This happends 1 every 3-4 launches.
RAM speed is 2133 MHz.
Thanks !
PoneyClub
- Rokebo733 years agoSeasoned Ace@PoneyClub try a cleanboot, it will not startup any programs in background , then test your game again!
- @PoneyClub Head into UEFI/Bios and make sure to use DCOP/XMP profile of your RAM. DRAM speed of 2133MHz equals to InternalFabric speed of just 2133 MHz https://www.techpowerup.com/231585/amd-ryzen-infinity-fabric-ticks-at-memory-speed?cp=3 ). 3200MHz is the officially supported DRAM speed of the Ryzen 5900, 3600 MHz the performance sweet spot.
- Rokebo733 years agoSeasoned Ace@PoneyClub could you post a screen from all the software that is booting up with windows at the same time ?
@PoneyClubthats most likely down to the game, especially when DX12 shader files are (re-)created after game or driver updates. Huge stutters in the framegraph usually oocur when shaders are created and the render thread has to wait for shader thread to be finished until it can resume. High I/O load is pretty normal for 2042.
@Rokebo73 while testing the clean boot, I cleared all start up software aswell. So I had no other software then windows, origin and BF2042.
@Flakstar any configuration inside the game to reduce this behavior ? I've tried playing on low configuration but didn't see much of an improvement.
Thanks,
PoneyClub
@PoneyClubApart from using PCIE 4.0 NVMEs, nothing really. Play play play, this is only way to build the cache. After game or driver updates i usually play some matches against bots and just run around the map(-s) to compile shader files for the maps atleast.
It would be great if EA/Dice implements shader compiliation after driver/game updates at the start of the application, atleast for the maps and not do it during the runtime (violates MS DX12 best practises iirc).Thanks @Flakstar for your help.
I'll try playing some more and hope it will reduce the ssd usage in time.
Best,PoneyClub
- Rokebo733 years agoSeasoned Ace@PoneyClub let us know about ssd usage!
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