Kunstula
3 years agoRising Adventurer
Trigger delay, secondary draw time still same, LMG and SMG pro mixed up.
Started up the game after 6.0.0 update and quickly noticed the following possible bugs:
-Recon secondary weapon proficiency faster draw time not at all noticable, it's the same draw time as other classes if you ask me.
-Weird fire trigger delay when ADS immediately after a tac sprint using LMG's, same with assault rifles but slightly shorter delay. Happens with all classes, so it's weapon bound. Not sure if this is intentional, but it's dumb IMO. When the ADS animation is finished you'd think you can fire but can't, it's confusing. If you want to slow down things, then make it noticeable by slowing down the ADS animation, not introduce an unituitive invisible trigger delay before you can shoot.
- SMG weapon proficiency is on the support class and LMG weapon proficiency is on the engineer class...this seems mixed up if you ask me. Shouldn't support be specialised in LMG, while engineer in SMG's?