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-WFC-Lucifer's avatar
-WFC-Lucifer
New Novice
24 hours ago

Engineer Needs AT Mine instead of this Motion Sensor Mine

As for the New Engineer Anti-Vehicle gadget i get that you are trying to replace the Javelin Anti-Tank Missile as well as the AT-Land Mines as well with it but having only 1 when you could carry 4 Land mines or the Javelin and a reload for it seems like it wasn't thought out and you just threw more RPGs and Stingers in the Mix to make up for the oversight.  

2 Replies

  • UP2D2's avatar
    UP2D2
    Seasoned Novice
    23 hours ago

    I’m assuming they’ve added limited gadgets to the beta, I’m sure full release will have more gadgets and items to unlock. AT mines won’t be left out I’m sure. I actually really like the anti tank missile gadget as a new edition. It was so rewarding putting one down whilst a tank drove towards you firing shots and you make it down an ally to watch your gadget tilt and fire and then get multiple kills from it. I like it and hope it stays. Of course as well as adding in at mines  

  • The Javelin is a completely different arm system, it has nothing to do with mines. But talking about these In fact, you can carry two if you wait long enough near a supply bag. On the other hand, these mines are much more effective because you can leave them in hided places, whereas conventional mines must be left in the tank's path and in plain sight, where they can be detected and eliminated with a simple spot.

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