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AkumaSeYumi's avatar
AkumaSeYumi
Seasoned Newcomer
1 day ago

‌Vehicle Loadout Does Not Reset When New Player Takes Over

Right now in Battlefield 6, when you hop into a vehicle abandoned by another player or a random bot, every single weapon attachment, special skill and ammo type stays exactly the way the last driver left it. No auto-reset, no quick swap, nothing.

This is such a deliberately unfriendly experience. I swear every single vehicle main on the server has their own carefully pre-tweaked perfect loadout for every single scenario, and none of us want to be stuck running around in a tank loaded with the last guy’s random meme anti-infantry ammo when an enemy MBT is charging straight at us.


My very simple, low-effort suggestion: the second a new human player plops down in the primary driver seat, the entire vehicle loadout should automatically swap to that new player’s own saved personal preset for that exact vehicle. Which means‌:The vehicle's loadout automatically switches to match the new driver's personal preset when the pilot seat changes. I think this is the quality-of-life improvement every single vehicle main has been hoping for.

If any community manager spots this thread, I’d really appreciate it if you could pass this tiny little suggestion along to the dev team. Let’s make the already great Battlefield 6 even greater together, cheers!

1 Reply

  • The simple answer here is that it helps stop people exploiting.

    Imagine you and a buddy ran two different loadouts.  One of you runs, say, smoke, and the other rocket defense.  You start getting locked, you smoke.  Smoke fades, get locked again, rocket incoming, you jump out, buddy in, he uses the defense, and you're safe.  Around the time the defense timesout, you get in again, and smoke to break locks.

    There's also likely the way have cooldowns setup making it a requirement for that vehicle to always be THAT vehicle.  If you jump in, the vehicle changes on the tech side, all your cooldowns reset, something like that.  Yes, it's possible to set it up so that cooldowns run a unique timer, and any gadget in that slot has to wait on that timer.  Likely they didn't set it up like that from the start, and remaking that now would be a headache and a half, even more so with the vibe crew remaining to crank out sub-par content for this game.

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