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Hello again,
Correct, artillery doesn't need to erase all cover to be effective, but given enough time, it'll naturally happen due to fewer opportunities for cover = more people behind existing cover = more alluring target. Regarding your statement about trench warfare being historically inaccurate when applied to modern combined arms combat; I would like to call your attention to the current war in Ukraine where trenches are a defining feature.
You are correct that Battlefield 6 isn't WW1, but you still haven't presented a solution to the problem I mentioned about making constant movement necessary which isn't a feasible solution to countering artillery efficiency. Having to rely on constant moving and never standing still for fear of being killed by artillery, is not appealing gameplay.
At no point have I said or even implied that people should camp in one spot forever, in fact I hate camping, which is why I don't want to see artillery in this game. Artillery players playing cautiously is effectively synonymous to camping because the easiest way to play cautiously is to stay out of bounds, out of range, or out of sight of counters.
You seem to agree (without explicitly stating it) that people staying in spawn would become useless to the team, which I guarantee you would happen because of that premium on survival. A lot of players prefer to take as few risks as possible to maintain a high K/D.
I really don't see how this is so hard to understand. Reference Battlefield 4's implementation of the M142 HIMARS, people tended to just grab it, go back to base and stay there the rest of the game: because the game isn't static, it is mobile and thus the enemy will eventually come into range.
EDIT: I have apparently run out of available responses on the forum for today(?) so you'll have to wait until tomorrow to have answers.
Sierra_SE If artillery truly didn’t belong in Battlefield, then Battlefield 3 and Battlefield 4 would have been failures, yet both featured artillery are still considered the gold standard of the franchise. Battlefield 6 refusing to include it would not be progress it would be regression…
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