Attack Helicopter — Killing Machine. Mobile Anti-Aircraft Unit That Never Gets
Dear DICE Team,
I am writing this because it is painful to keep playing like this. The Attack Helicopter is a true killing machine — powerful radar, strong weapons, can strike and retreat, and always receives attention and adjustments patch after patch. Meanwhile, the Mobile Anti-Air vehicle is left behind, forgotten, and placed at a clear disadvantage every single match.
The imbalance is obvious:
- Missiles lock-on too slowly while helicopters attack and leave before we can respond
- Missiles sometimes fly straight into the ground instead of climbing toward the helicopter
- Thermal smoke blocks OUR vision completely — we lose sight of the very targets we are supposed to stop
- Helicopters have "below radar" protection, flares, and countermeasures that reload fast — we barely have anything to reliably counter them
- We send videos, screenshots, and detailed feedback over and over — yet nothing truly changes
Infantry gets updates. Helicopters get fine-tuning. Every other vehicle gets looked at and improved. But Mobile Anti-Air? It stays broken, weak, and neglected.
I have to ask — why is it like this?
Why does everyone else get balance love and improvements, while Mobile Anti-Air players are just ignored? Do DICE truly hate this vehicle and the players who choose to use it? Is it so hard to give us the same fairness you give to pilots?
We don't ask to overpower everything — we ask for equality. We ask to be able to defend our team without being an easy target from above. Please stop leaving Mobile Anti-Air behind.
Respectfully,