Forum Discussion

RaginSam's avatar
RaginSam
Seasoned Ace
4 months ago

Battlefield 6 Aim Assist

It feels like Battlefield has become primarily a Console game first, and a PC game second. Frankly, the amount of assist players get is insulting to PC players. I was going to try to start this discussion from a more neutral stand point, but let's be honest, it ALWAYS devolves very quickly, "Mouse users can use their entire arm to aim!". I kept trying to re-write this in a careful manner, but there's no middle ground on this issue. I've literally never heard a controller player admit anything is over-tuned. With that said...

The real solution is that Crossplay should NOT be enabled by default. Why? Console and PC versions of the game could then be tuned independently of each other. I often look at Steam charts looking for new games, and there's quite a few FPS games towards the top, with Counter-Strike always being in the #1 spot by a wide margin. Why isn't Battlefield up there in the top 10 at least? The formula for what makes Battlefield work has already been figured out ages ago, that's the hardest part. What I'm saying is that Dice needs to focus more on PC, what made BF great in the past, and there definitely is a market for it. 

If Crossplay is enabled by default, then the assist needs to be readjusted for both platforms for this next installment of Battlefield, especially if movement is going to be slowed down a bit. Right now Controller players get:

  1. 25% recoil reduction
  2. Snap to Target (2042 implementation is x4 times the distance of the previous title)
  3. Rotational assist 
  4. Slow Down over Target

Two things that need to be re-tuned are 25% reduction in recoil and Snap to Target. These both shouldn't exist to begin with, but if I'm being generous, then Snap to Target should be reverted back to what it was in previous titles, and the Recoil Reduction should be completely removed.

Slight Tangent/Critique of Dice

There's so many things I want to critique about 2042, but honestly, I'm getting to the point I have ZERO confidence in Dice these days. Even with the simple task of getting community feedback with Labs, what a joke. Only certain small groups of people have been invited, and with NDA's. How is that an open discussion? How is Labs anything different than what you did before besides giving Alpha testing a different name? 

Battlefield should be locked into one of the top 10 spots on Steam Charts at all times, doing less than that is failing at a time tested formula. I don't know, maybe the Console sector is just that lucrative, and it's worth it to cater to them. However, as a PC player, I'm tired of being insulted by every game having this LAZY attempt at balancing inputs by giving just ONE of them assist. I will not be buying the next Battlefield if this is the case.

24 Replies

  • I hope Dice will simply allow anyone (console and PC players) to play with whatever peripherals they want to play with, but there should be no aim assist, less recoil, or any other artificial assistance to ANYONE because they choose to use a controller. If you want to use a controller, fine, but you should not be given special treatment for doing so. Honestly, I can’t believe we even need to have this discussion. Some will say M&K players have an unfair advantage over controller players. I say to those, then use a M&K. And some will say PC players have an unfair advantage because they can play at higher refresh rates. Again, I say to those, then upgrade to a PC to enjoy all these great advantages you speak of. It’s really that simple. 

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    4 months ago

    A lot to unpack in just a few sentences lol. 

    No good player is turning off their aim assist. None. Zero. Every sweaty try hard player I've seen try to do that for a video, they end up struggling to get kills in whatever game they're playing. They still have the game knowledge down, movement, all the other aspects of the game, which is a big part of shooters, but then aiming they struggle. They put it back on, boom, they're beaming everyone again. 

    Weird argument for beginners, anyone new to FPS games is going to massively struggle with any input. A mouse might be more intuitive, because it's the better tool for aiming, but what about the other hand? I grew up on Console and switched to PC about 15 years ago, using a keyboard was not intuitive, nor was it an easy switch because of it. 

    What about good players with assist then? Same thing could be applied to mouse users. Not all of us can aim like Shroud, so should we get assist then? Since all the metrics for assist seemed to be balanced from the top down? 

    Modern players using a controller look like MnK players. There's times it takes me a minute or two to figure out if a decent player is on a mouse or controller while spectating, or watching a clip. A good player, it's nearly indistinguishable at times. They can do all the same movement a MnK player can do. Being able to move a mouse quickly doesn't make you more accurate, in fact, it's usually the very opposite. If I'm off by a single pixel on a mouse, I miss. If I don't track perfectly, the aim assisted controller player will always miss less shots. 

    I'm not sure what the numbers are for Console versus PC, I'm not sure it's vastly different, but that's also due to a few factors because of Dice dropping the ball on the PC market. It could gain popularity on PC again, and it should be in the top 10 spots of Steam effortlessly. I made that a point in my OP, PC players don't need crossplay. Giving controller players assist encourages more people to use them over MnK because it's now a lot easier to be consistent. 

    I could write a literal novel on why this whole thing is absolutely ridiculous, but controller players will never concede on any point. That's why the real solution is separating Console from PC players, at least by default. If Portal is going to be a thing, then maybe it should be an option to join each other, but not by default. 

  • GRiPSViGiL's avatar
    GRiPSViGiL
    Seasoned Ace
    4 months ago

    I have a similar background with the BF franchise as you.  It is hard to see it devolve to a low skill ceiling for controller users.  PC players use controllers to specifically use the features nefariously now.  The Community is the best police, even over cheat software.  We need to get back to the time when the community controlled the vast majority of great servers to play on.  


  • Doo-Doo-Draws's avatar
    Doo-Doo-Draws
    Rising Veteran
    4 months ago

    I'm sure playing an FPS game with a controller is difficult at first, as a M&K was for me when I first started playing FPS games on PC. That was a hilarious time for me. I almost gave up. I think learning Chinese would've been easier for me at that time. 😁 It took me some time, but I adjusted. There was no artificial assisting in anyway. Same should be possible with a controller, I would think. It just may take some difficult playing time to learn. But some don't want to do that, they want to be assisted, unfortunately.

  • The share of the population playing on home game consoles is overwhelmingly larger. Also, it is difficult to ADS (peak) accurately with an analog stick. Assist is also necessary for beginners. Mouse can be operated intuitively. This cannot be done with a pad. Good players turn off assist. There are games that support cross-play and do not have assist.

  • I was recently talking about this with some of my BF friends who fear the same for the next BF game. I ONLY play Battlefield, but they say COD and some of the other FPS games have been ruined due to aim assist being so crazy OP, and we're truly afraid Battlefield will end up the same way. You're already seeing it somewhat in BF 2042. I've posted this in the past, and I'll say it again, and again, and again. If Dice has to give console players special treatment to help them compete with PC players, then why even have cross-play with PC to begin with? When you give one player base 'features' that assist them in any way, you're basically giving them legalized cheats. And let's be real here, that's exactly what it is: a legalized cheat. And I don't care what the reasoning is, that's unfair to PC players. Some may say it's not as OP as you think, or that it doesn't really help much, but I say that's not the point. If it's there for you, and you're using it, it's a cheat. And we don't call that a skill, we call that cheating! If Dice keeps those special 'features' strictly between the console platforms, then cool. Let them have at it. Just don't allow all that ridiculous nonsense (aim assist, less recoil, and whatever the hell else they get) against PC players. If console players get M&K support, which I hope they do, then that's all they should get. No special 'features' of any kind because they play on inferior hardware. Dice needs to make the game fair, and I guess to do that, it should be input-based matchmaking. But that may not be foolproof either, as some may find ways to work around that, I suppose. And if so, a ban should be in order. 

    I personally do not care about cross-play due to the network-related issues it causes in BF 2042. I prefer BF to go back to its roots and separate PC players from console players and let them play against each other. I even have a few close console friends who feel the same, except they simply don't like playing against PC players. It has worked for all previous Battlefield games, and if the game is good, filling servers won't be an issue without cross-play with PC. I understand some may want to play with friends who play on different platforms, and I totally get that, but if cross-play causes the game to run poorly, then it would be best not to have it in the next BF.

     

     

  • It is wild that this kind of automation is allowed in FPS games while 3rd party software that automates similar for PC isn't.  I knew 10 plus or whatever years ago when crossplay brought PC and consoles together in FPS games it would taint the experience and lead to what we are seeing.  Now that controller can be used with PC it allows even more exploits like using the accessibility features to remove recoil and overtune the aim locking.  Weird thing is most the community is fine with it.  I don't even care if people use real aimbot software because that is the precedent that was set.  Automation to aim is the standard. 

    My only hope is that EA doesn't botch the next BF so we can get full games without needing to check the crossplay box and community run servers don't allow controller.

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    4 months ago

    Agreed, they were trying to do that with Marathon, but people got all weird about it. Halo Infinite tried some different things, still trying? Infinite flopped hard on PC because of the high aim assist for controller players in my opinion. There's no way to be competitive (consistently) using a mouse in that game. 

    Giving mice some tracking would pull some of the bottom players up, making most regular players just a tad more consistent (especially with networking hiccups, frame drops, visual clutter, etc.), and probably would have ZERO impact for players at the top, 1.0% - 0.01%. 

    Plus, values could always be tweaked. 

  • The only way aim assist can be fair is if everyone gets aim assist.

About Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.472 PostsLatest Activity: 2 days ago