Bizarre netcode
Ok, the devs can't get the BF6 net code to be anywhere close to that of COD, from what I gather the Frostbite engine just sucks in that department. However, the latest update doesn't really fix anything, more like it seems to muddle things further.
I have gotten way too quick kills on full health enemies where it felt really broken, like I landed one headshot with an assault rifle and they died instantly. Other times you can put a full magazine worth into someone, get lots of hitmarkers and still not get a kill.
My deaths seem to always be insta kills as well, where I can see all the packets arrive in one go and it actually moves me back a bit to where I was running a bit before.
I have fibre optic internet with a very low ping and a lot of bandwidth, so it's not my connection. I feel the DEV'S don't have much of a handle on the net code, and maybe would benefit on outside help.
Also, whoever is designing the player characters and skins should be replaced... they look cheap and cartoon like. Perhaps if they had done even the basic amount of research, they would have realised their designs are really far off what soldiers actually look like and what gear they wear.