Forum Discussion
The maps are one of the reasons why it feels too fast and plays closer in speed to cod than to the BF of old. Things need to be more spread out on most of the maps so that there are more open battles in between zones. Most of these new maps don't even feel designed to well support large, armored vehicles either. Yes, there are battles in between zones right now but those battles are lightning quick and feel very CQB'ish in closed off smaller areas (cod) and not BF'ish (more open battle area needed for the encounters).
Some of the BF2042 maps are actually alot more fun/entertaining to play on, IMO. I can only hope they will bring back a bunch of old map remakes into Portal, from previous BF games.
Are the newer maps made to be more realistic in appearance? Yes, it would seem so. But that doesn't mean they will also play better. Realism doesn't usually equate to better gameplay itself. Although it does usually create a more immersive experience in general.
Yes I agree that some of the maps on BF2042 were actually better than the maps on this game, which is unbelievable! The maps on this game are smaller and completely forgettable, they are so boring and actually quite similar in alot of ways! It feels like no talent has gone into the design of them, they just feel like generic COD maps from days of old! They feel like they have just been auto created by Ai or something and have had no thought or human input in designing them!