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DopeypriestTTV's avatar
4 days ago

Gun gameplay

Just want to share my opinion about the difference in recoil between mouse and key and console gameplay. Console already having aim assist should be more than enough to put them on an equal playing field with M&K but for some reason we think we need to give M&K a significant increase to recoil as well. I swap between the two every now and then just to see the difference between the two, and the fact i hardly have to touch my right joy stick on my controller to beam someone 50+ meters aways where as with M&K i have to actually drag down and also adjust for horizontal recoil is wild.
I get the whole argument between M&K vs controller, but this just feels like a bit much compensation for controller players.

1 Reply

  • I think it's balanced as console locked to 60 fps at 1080p on Xbox series s. Which is wild. PC get double that fps and much better graphics 

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