Please don't be too heavy-handed with any sniper adjustments
We've gotten wind that there are sniper adjustments on the way. Okay, that's fine. But I want to make something clear, they DO NOT need to be completely demolished. I've seen some absurd suggestions so far, things like "introduce BF3 level suppression so they lose all their accuracy if I'm shooting in their general direction!" and "reduce their bullet velocity to BF4 levels," something which would make them fire with less velocity than nearly ever assault rifle in the game.
SNIPERS ARE NOT AS GOOD IN THIS GAME AS THEY INITIALLY APPEAR ON PAPER. The abundance of cover in this game (arguably overabundance in some cases) means that long sight-lines almost do not exist on many maps in the game. You cannot look at sniper stats in a vacuum and say they're OP because they're stronger than they were in prior titles, you have to consider the map design as well.
Most maps have maybe 1 objective that provides a good, long sight line (ex: Manhattan Bridge B objective) but the rest of the map is squarely designed for full-auto, CQB weapons. This is due to all the cover in this game. You can obv do very well with them if you're crazy accurate, but that's always been the case.
Also, it's worth emphasizing, the suggestions people are delivering for snipers are suggestions to make them closer to older games where they had almost no impact on the game. Snipers SHOULD be able to kill you. They SHOULD be able to make an impact. And reducing their bullet velocity to the point they can't hit moving targets will hurt them on even the few long-range sight lines that do exist. There are not many relevant long range engagements in most maps (remember Sobek and Blackwell being reworked) and mid-range weapon performance is crazy due to very little spread on full-auto weapons and recoil being controllable at that range (another huge issue with using recoil instead of spread as a balance mechanic.)
Ask yourself, how many times has a sniper ACTUALLY gotten top of the scoreboard in your games outside of Rush/Breakthrough where they're farming kills on other worse snipers. It has never happened in any Conquest game I've played.
The average Battlefield player's perspective on snipers is "they kill me sometimes and I don't like that so they should be unusable." Do not listen to these people. The sweet spot mechanic is strong in theory, and has its places, but I want to remind you that YOU choose to walk into the bright rainbow glint repeatedly. I don't think I've ever died to the sweet spot mechanic more than once a match, unless I'm engaging in sniper battles myself. That's not a big deal!