Forum Discussion
53 Replies
- Callsign_Vega6 days agoRising Adventurer
I'm not "beaten" by controller users. I, and every single good MnK player, will sometimes be killed by controller players in the most laughable manner that 100% wouldn't have otherwise happened without all the ridiculous controller enhancements.
- Ympakt7 days agoRising Vanguard
Ironic how you say you’ve done so well while being beaten by controller users.
- Raansu8629 days agoSeasoned Adventurer
It ha been annoying me for a while how unfair it is to play with mouse and keyboard against controller users because you can really feel those two scripts helping their aim. I thought I would try the game with a controller today. I was learning the button layout during the round and I usually only play TPS games with a controller but it was hilarious how strong the assist was and how easily I won 1v1 rounds. It is pure cheating.
Neat screenshot. I can do that do with my KBM score. It's not hard to do well on this game regardless of input.
- Raansu8629 days agoSeasoned Adventurer
Console players get the aim-assist, not PC players.
PC and Console have the exact same controller support. Aim assist 100% exists on PC.
The game also changes inputs on the fly and even allows you to do dual inputs. It's not like CoD where you have to change your input settings in the menu and it locks you to the input until you leave the match.
- Raansu8629 days agoSeasoned Adventurer
Most controller players are running around with SMGs with 5x scopes. Last night someone was running a x8 on the MP5 Getting kills at 127m to be exact. I know there is damage drop off but the the gun has no recoil and shoots that fast with aim assistant you can land hits.
That's not a controller thing, that's a battlefield thing because battlefield players are weird sometimes. You'd see that all the time on BF3 of people putting weird scopes on weapons that didn't need it because they'd never push up to an objective and would always play from 10 miles away because they didn't wanna get shot at.
Ya'll need to sit down and try a controller for yourself. You'll learn real quick AA isn't that strong. It's just a small slow down bubble that barely functions beyond 100m.
- Raansu8629 days agoSeasoned Adventurer
Me aiming with my entire arm, doing flicks, having smoother aim and being more accurate with a M&K, all rely on my natural abilities to do that.
Not really lmao. There's plenty of factors that come into play with mouse hardware.
That 240Hz monitor isn't artificially assisting your aim in gun fights, is it? By the way, I have a 144Hz monitor.
I hate to break it to you, but yes, the higher hz monitor does assist you because it refreshes the image quicker which increases your response times because you see the image faster and smoother than a lower hz monitor.
Just like there's different mice with different polling rates and dpi and how smooth they update their input etc... There's keyboards out there that can let you instantly strafe left and right at an inhuman speed because they allow dual inputs/smart inputs that register holding down the A key while mashing the D key. There's an entire video about that keyboard and the insane advantages it gives you lol.
Heck, there's even monitors out there with built in crosshair overlays and you can even do stretch resolutions on a monitor to get a bigger target to aim at. If anything, there's more things on PC to give advantage over console players than there is that extremely minor AA this game gives to controller players.
At the end of the day, none of this matters because there's going to always be someone out there just straight up better than you or has better hardware than you or has that one fancy macro that you never thought of to be more efficient, or that dpi button to change their aim settings on the fly etc...
You're just complaining to complain. I do better on mouse than I do controller. I prefer mouse over controller, but I travel a lot, so I play on my Ally a lot. Either way, I do well on both inputs and don't make excuses when I get outplayed, because aim is only one facet of an engagement.
- ThrillIssues76029 days agoRising Scout
I think your confusing aim assist with the actual aim bots people are using all this bs consoles can't cheat they've been using aim bot for decade plus on cod so why not now when they systems are more versatile than ever I can't sweep and get a kill hell.lately im getting 5 or 6 headshots before the people die and that's with the sor 300sc with a damage of 33 even with the AK 205 im im having to fight with everything I got to get a headshot and its one the most accurate full autos in the game so if that's really happening to u its not aim assist
- Callsign_Vega30 days agoRising Adventurer
Ya my first game as someone who doesn't ever use gamepad; I went 16 and 4. I noticed not only is the aim-assist strong, it preferences the head and my headshot % skyrocketed
- RitmikusCsimPi30 days agoSeasoned Adventurer
It has been annoying me for a while how unfair it is to play with mouse and keyboard against controller users because you can really feel those two scripts helping their aim. I thought I would try the game with a controller today. I was learning the button layout during the round and I usually only play TPS games with a controller but it was hilarious how strong the assist was and how easily I won 1v1 rounds. It is pure cheating.
- Callsign_Vega1 month agoRising Adventurer
Or let them have aim assist and play with each other. Most PC players DO NOT want to play with aim assist players. ALLOW PC PLAYERS TO TURN OFF CROSS-PLAY.
- JeeHodJeep1 month agoRising Traveler
you wouldnt need aim assist on a controller at all, if you allow PC players to opt out of crossplay.
SUCH AN EASY FIX - AlphiB1 month agoNew Vanguard
I said it elsewhere, but it's impossible to balance controllers vs m+kb.
Controllers NEED the assist, there is no other way around it, it's just not a good device for finely-tuned/high speed adjustments. So you implement a snap feature (what you call aimbot, and I guess there's a parallel to be made).
Question: how do you calibrate the snap assist? There are m+kb players out there that can bring their aim to your head in a fraction of a second and stay there even if the target moves at speed. Do you try to emulate that? There are other players that will more hesitant, overshoot when they bring to aim to bear too quickly, will find it difficult to follow player that weaves or jumps. Should that be the standard?
But of course, you want your console players to feel good about themselves, it wouldn't do for them to lose duel after duel. So you aim at the higher level. Which leaves average m+kb players like me extremely frustrated, because it is inherently unfair.
Of note, there is a real difference in your ability to move while aiming with m+kb and a controller. If I start jumping around while in a duel, it is genuinely difficult to maintain proper aim, especially when jumping sideways. With a snap, no problem at all. And the lower recoil and bloom means static duels at a distance are grossly in favor of controllers as well.
There is nothing good about pairing this system with m+kb players. Even if you calibrate it so on average, console players perform only about as well as m+kb players, you will constantly run into situations that simply feel unfair. And those are the ones you remember when you shut down the game in frustration.
- Callsign_Vega1 month agoRising Adventurer
I know PC M/K players that have switched to using a controller on PC because it gives a huge advantage. I tried it on my PC, FIRST game for someone who NEVER uses a gamepad I went 16 and 4 in the match. I literally triple headshot three opponents with my gamepad aim assist in the first minute. Not only does it lock onto enemies, it locks onto their heads and why ironically gamepad users get huge headshot percentage numbers.
Only solution to PC players to not endure this cheese fest is to ALLOW TURNING OFF CROSS-PLAY ON PC. I will never buy another BF that doesn't allow PC players to turn off Cross-Play.
- De4dStack1 month agoSeasoned Veteran
"if you think controller is so good, why are you still using M&KB"
1) M&K give better control - it expresses my ability in a real way.
2) I don't like the feel of controllers in fps games. I love them for some other kinds of games though.
3) because M&KB isn't cheating with computer assistance. - ThrillIssues7601 month agoRising Scout
Heres the thing i play xbox x console i have had to tweak my aim assist cause at times it was too much and it depends on the gun im using on how far away you can tell if the aim assist is doing anything like a sniper if im hard scoping and im on a player and another player runs through my crossbar it will pull my sight to follow the one one that ran by and it works the same way with group fighting so I turned it off and then started with least it could be to give me as much control and speed as possible but I have played fps since doom and golden eye perfect dark hell metal gear solid for original Playstation and then the second one where u had to aim the hit a button to go first person but ive not used a mk since the rainbow six games in the late 90s but I will say this im a decent player but I still have trouble with the pc players now granted the games over loaded with aimbot because the majority of real players stopped playing because of them but aim assist comes with its own set of problems and alot of us real players have to turn it off or stop certain aspects of it atleast
- De4dStack1 month agoSeasoned Veteran
"To clarify, we can’t determine a player’s input method based on the platform alone, and it’s important that we keep the discussion respectful toward all players." - what are you talking about? Console players get the aim-assist, not PC players.
And you can determine input method; the devices can be enumerated distinctly. MK are not the same as gamepad, neither at the hardware level, nor at the software level. You have to distinguish them to get the input. Any abstraction you choose to put over the top of them can accommodate source information. That is the case for Windows and XBox. I'm sure any Playstation devs could add their 2c about device enumeration/identification on that platform.
What you can give us is..
A) Aim-assist permissive servers
B) No aim-assist servers.
People can play with whatever devices they want on each server. - De4dStack1 month agoSeasoned Veteran
"helping controllers stay competitive" - that can never work in practice. If you balance controllers statistically, actual engagements will feel way off, and they do. There is no real or fare way to balance it because what you are doing to help them is giving them cheats. They have a computer helping them get kills. M&K don't have that, everything they do must be skill based (or at least actioned) If an MK player doesn't see someone, they don't shoot, a controller player can sweep or fire even when they don't know if someone is there, and they will get a kill.
I'd like to see readouts of the aim-assist vectors along with input vectors and see some spectated engagements of those recorded encounters. We would love to know how much the aim-assist actually helps.
I've had way too many engagements with low level console players that feel completely wrong to think that the aim-assist isn't just a hack. I just can't even believe that a game developer wouldn't understand how it's just cheating. - 16d93b9d7e4c3f1b1 month agoNew Adventurer
Yes please adjust the aim assistant in this game. Every one depends on it. All controller players know it's over powered and will say it's not.
So far I'm the only controller player that will openly admit aim assistant in this game is over tuned.
Most controller players are running around with SMGs with 5x scopes. Last night someone was running a x8 on the MP5 Getting kills at 127m to be exact. I know there is damage drop off but the the gun has no recoil and shoots that fast with aim assistant you can land hits.
I can get kills with the kv9 with a 5x without trying much. Like the m499 I use a 1x and kill 80+m out easily. I just tap fire both buttons. Ads for the snap and fire ads again for snap and fire.
fix aim assistant and watch all the bad controller players Cry my kd was 4 now it's 0.93.
It's way over tuned it's borderline trigger bot.
Stop fooling yourself
- Doo-Doo-Draws1 month agoSeasoned Ace
Thanks for answering! So, what I posted wasn't nonsense after all, was it? Aim-assist and less recoil is helping you in gun fights (surprise). Being artificially assisted with your aim and recoil, even if only a little, is not a natural skill. You are only able to compete in FPS games because of that nonsense. Let's remove those crutches and see how well you compete with a controller.
Me aiming with my entire arm, doing flicks, having smoother aim and being more accurate with a M&K, all rely on my natural abilities to do that. 100% free of any artificial assistance! Am I supposed to feel sorry for you because you use a controller? No, that's your decision to do so. Nobody is forcing you to use one.
That 240Hz monitor isn't artificially assisting your aim in gun fights, is it? By the way, I have a 144Hz monitor.
At the end of the day, the better player should win. No artificial assisting nonsense should play a role in determining the outcome of gun fights. Seriously, how can you not understand that? And I'm not here trying to be a butt hole towards you or anyone. It's all good! And it's okay to have a different opinion about things. I'm certainly passionate about this subject. And yes, there should be an input-based matchmaking option. I mean, why not?
- Raansu861 month agoSeasoned Adventurer
Of course it does, just like having a 240hz monitor helps more than a 120hz or how you have your entire arm to aim with a device that has a 1:1 input allowing instant turn speed that allows for flicks/smoother and more accurate aim where you're not dealing with deadzones and ramp up turn speeds and travel times of a joystick.
And yet, at the end of the day, the better player always comes out on top, regardless of input. All you're doing is just making excuses on why you lost in a game that isn't even a competitive game. In a game where you can blast players in the face with tank shells. Input doesn't matter in this game.
- Doo-Doo-Draws1 month agoSeasoned Ace
Nonsense? Please answer this truthfully for me. Does having aim-assist and less recoil help controller users?
- Raansu861 month agoSeasoned Adventurer
This is such pure nonsense. Both inputs require their own skill sets and if you're decent at the game you'll do fine on both of them. Input based matchmaking is completely unnecessary. Removing cross play is completely unnecessary. All these complaints are just game sense issues.
https://i.imgur.com/Gzw5VMY.png
https://i.imgur.com/xJHkGQn.png
I don't take screenshots very often, but here's some random ones, one where I'm on mouse when I'm on my pc and another when I'm on controller when I'm playing handheld on my ROG Ally. I'm mediocre at this game and do fine on both inputs and don't find an issue dealing with anyone regardless of input. If I get outplayed, I get outplayed, the end. I don't make excuses about what input someone is on and I've never once felt disadvantaged on mouse going against someone on controller.
If you're complaining about controller....removing them from the equation isn't going to change anything. Ya'll will just move on to something else to use as an excuse.
- Raansu861 month agoSeasoned Adventurer
This tells me you didn't and are just spewing the same reddit nonsense from other players that don't use controller lol. There is no rotational assist, just an extremely small slow down bubble that barely slows down. The reduced recoil is minor and I don't even notice it when I switch back to mouse because gasp BF's recoil patterns are relatively random at the tail end of it. Recoil control doesn't really mean much in BF because of bloom.
- OB_Toast1 month agoRising Novice
I am a bit confused. I am a PC player the mains M&KB. I have put many hours on M&KB and Controller. Controllers aim assist has defintely been useful for close range encounters in some cases, but most of the time I would have been able to handle those encounters with M&KB too. I have a much better experience with M&KB at long range.
But at the end of the day, if you think controller is so good, why are you still using M&KB? There are a ton of high quality controllers available for PC, ntm PS5 and Xbox controllers both work. In COD, I only used controller because it was clearly superior as the maps were all tiny and close range was the norm. For BF, i use M&KB for the long range fights.
- RaginSam1 month agoSeasoned Ace
Your post is infuriating to read. Stop pretending to "take feedback" and actually do something.
We have been discussing this for years at this point. You guys refuse to balance the inputs fairly. You already have the data, and you have the means to develop whatever tools you need in order to collect more data if needed. Yet here we are, talking in circles.
This topic has been beaten to death, and because there hasn't been a proper solution, people being "unpleasant" is frankly your fault. Just give us what we want already. Hint, it's input based lobbies. Controller players will never concede that any assist given to them is too strong. There is no middle ground. Gaming was infinitely better before Crossplay was ever a thing.
Like I said earlier folks, time to move on. These guys are clearly unwilling to do anything. All talk. Everything is just about sales. Zero passion. What a joke.