Forum Discussion
Imo, flying should just be removed from all battlefield games. Its never benefited the game and has always been a selfish role that has been impossible to balance.
Jets just dog fight all game and choppers have always been overbearing and impossible to take down.
At least tanks have multiple ways to maneuver around them and counter them. There's no getting away from a chopper that kills you out of nowhere and then disappears to a range/height that is impossible to lock on to.
- MackTKau28 days agoSeasoned Ace
Getting rid of jets would be fine. I think helos could be balanced if the helos were only a single attack helo type and were built mainly for anti-tank work and there was a good anti-air vehicle (unlike the awful AA tanks that were in 2042 & BF6) so you had a counter-counter-counter system. And actually required team-work. I used to be a long long time ago in BF2 the helo gunner, and that needed actual team-work because you had the gun and the anti-tank TOW missile. Unlike now where you have Little Birds wrecking entire servers on their own.
It could be something like Battlefield Bad Company 2.. but with balance. Unfortunately BC2 had horrible balance because once again, there were zero anti-air weapons worth using. Since there were no jets the devs decided to remove stingers, and all you had were dumbfire rockets. The devs expected you to waste your handgun slot to use a tracer gun, hit a helo somehow and then because they would just smoke the dart, hit it twice. And then fire the launcher. The AA vehicle was awful, it was like BF6's static guns but somehow worse.
They also should force non-transport helos to have to land and repair. No auto repairs, no hovering reloads. You have to land at a helo pad and only then can you get a slow repair & slow rearm. Flares should be limited.
And of course, below radar removed. There's no reason it needs to exist. Should infantry players get something like "below tank" where if they're 10 meters close to a tank it can't hurt them? Or "below sniper" where an infantry soldier too close to a recon can't be hurt? Or "below engineer" where a tank can get close to an engineer and it can't be hurt by rockets? Of course not. But helos have it for no apparent reason even though they don't need it.
- RAIDILBATTLECRY28 days agoNew Adventurer
this they need to fix anti air lmg needs to do more do helos and like the landing to get repairs
- Man_iLoveFishing27 days agoSeasoned Ace
Below the radar is there because there are tons of lockons. Below the radar is there so one at least can take a little cover. Below the radar is there to take choke away exactly cause of if 32 players would take shoulder lockon, you wouldn't get spammed by low skill based weapon. After all there is one flare that lasts for 3 seconds only, gives at least some chance to get behind cover.
2042 had decent AA, it was bad only cause of lack of skill. MAV even had insane damage against aircrafts. Only thing 2042 had were long flares that reduced a lot lockons, but they shoulder lockons didnt have under the radar limitation tho.
You just hate air since they day i've been in this forums, yet you haven't even tried air play in any of battlefields. I dare you to try in this, you won't live more than 15 seconds right after when you get out of main spawn, go see how wild it is.
In 6 you don't see 100:0. Yes there might be 100:5. But this is only due to lack of skill in enemy team - simply put: Enemy allows flying, no resistance. Time to move on, in bf6 piloting is nothing near to previous bfs in terms of survival, there is alway something putting you down. JETS can be excluded a little, but getting 100 kills with jet is SUPER rare in 6. Like you would see maybe once a year someone doing that.
- MackTKau27 days agoSeasoned Ace
Be a better pilot and you get "below radar" with skill. Or you fly in the air using your speed to decide where to attack or not to attack. Liberation Peak for example you don't need "below radar" because any intelligent pilot is hiding behind the mountains, coming over, attacking and then running away while the magic flares ensure nothing will ever hit them.
2042 had awful AA. The AA tank sucked, the anti-air weapons were constantly nerfed and the Liz missile was made useless.
I've already told you I've been on the other end of 150-0 helos getting those kills because I was a helo gunner in clan games in older battlefield games. I've used all the vehicles in BF3, BF4, 2042 & BF6 and the air vehicles are still overpowered.
Flares do not "only last 3 seconds". That is a pure lie.