Forum Discussion
Golmud and the vehicle changes are the worst parts. The devs finally found a balance between large maps and constant action and now we're going backwards with oversized maps like Golmud and too many vehicles. Its impossible to avoid getting shot at by a stupid attack chopper or little bird or one of the dozen tanks on the field and thanks to the buffs to vehicles and nerfs to rockets its impossible to deal with them.
I'm happy with the Golmud size, but the overall design is a bit flat. We need well designed big maps like in Battlefield 1 and V, not whatever this is.
If you're recon or a medic on Golmud, there's not much use either, due to how unbalanced the teams are, meaning one side dominates with vehicles, while the others get spawn camped for match up match.
I was hoping for more attrition, more elongated matches with proper sway in terms of which team in dominating. So far it just feels like more of the same.