Forum Discussion
New golmud actually sucks. It's ANOTHER team biased map by design. The only real difference is it takes even longer to get to OBJ but it doesn't really matter because some console is going to auto-aim you or a cheater will brain you anyways across the map so pointless.
I mean really, why are they not breaking up the maps into engagement sections? They're too flat without enough real cover. I thought they figured out the zero cover issue in 2042, but run it back I guess.
- Raansu864 months agoSeasoned Ace
Painknight wrote:
New golmud actually sucks. It's ANOTHER team biased map by design. The only real difference is it takes even longer to get to OBJ but it doesn't really matter because some console is going to auto-aim you or a cheater will brain you anyways across the map so pointless.
I mean really, why are they not breaking up the maps into engagement sections? They're too flat without enough real cover. I thought they figured out the zero cover issue in 2042, but run it back I guess.Ya, the majority of the map is just a big empty field. You spend more time running around than you do playing. I can't stand these maps and I don't get why people are asking for them.
- ninjapenquinuk4 months agoSeasoned Ace
People want big maps like Golmud is because that is what Battlefield games are about. It used to be the case if you liked running around like a headless chicken pretending to be Rambo in silly outfits then you played COD, and if you liked a slower paced, more tactical, team based game that wasn't as brutal as milsims like ARMA then you played battlefield.
- Raansu864 months agoSeasoned Ace
And yet the most popular and most asked for maps are meat grinders like metro. It's almost like the majority of BF players are infantry players that simply tolerate vehicle gameplay until it becomes intolerable because they become OP.
Also, BF is not a tactical game. It has 100% always been an arcade shooter like CoD, just with tanks and helicopters and better gunplay.