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Katastrofiko's avatar
Katastrofiko
Seasoned Rookie
1 month ago

The Lag Compensation is punishing good players

Hey everyone,

 

I need to vent and see if anyone else is experiencing this, because the current state of the netcode and server performance is making 1v1 fights completely unplayable for me. It's been worse update after update. I play on a very stable, high-end fiber connection with a great PC setup, but it genuinely feels like I am being aggressively punished for having a good connection and hardware. Ever since the recent updates, the lag compensation feels entirely broken.

Here is what 90% of my 1v1 gunfights look like right now:

  • Dying around corners: I run behind solid cover, get completely out of sight, and then die a second later because on the enemy's screen, I’m still standing out in the open.
  • Insta kills: I spot an enemy first, open fire perfectly, and hit my shots. On my screen, the enemy snaps around and deletes me in what feels like a single frame
  • Fire rate my only blessing: It is practically impossible to win a 1v1 right now unless I am running the KV9. Because of the terrible desync, the only weapon that registers enough damage to compete is something with an extremely fast fire rate. If I use anything else, I lose. Sometimes even KV9 is not enough. 

 

This isn’t an occasional hiccup or an isolated lag spike. This is happening in roughly 90% of my engagements. It’s completely unpredictable and feels incredibly unfair.

To make matters worse, this broken hit registration is even affecting vehicle combat. I’ve had instances where a tank rocket literally detonates directly on an enemy infantry and deals absolutely zero damage. Then, in the next fight, a rocket will explode away from a target and somehow secure a kill.

It is an absolute nightmare right now. The game feels completely disconnected from what is actually happening on my screen, and the recent patches have only made it significantly worse.

Are any other low-ping / high-refresh-rate players experiencing this heavy camera desync and broken hitreg? Devs really need to look into how the server prioritizes player data, because right now, having a good connection is a massive disadvantage.

What I only noticed is, where my ping settles usually around 19ms, it spikes from time to time to 50-60ms without reason. It's not my local internet connection issue, as the same was happening in the hotel or via hotspot (mobile internet). Part of the issues may be caused by UNSTABLE SERVERS.  Devs pls check this, it may be a dead end, but it's definitely worth checking. 

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