Forum Discussion

10f5c26d83daba17's avatar
10f5c26d83daba17
Rising Newcomer
13 days ago

Remove scope glint and disable mouse and keyboard on consoles.

Pretty self explanatory. 

The scope glint on snipers makes no sense at all. Scopes used by the military do not give off a glint, they fixed that ages ago. In my opinion it makes the sniper role less useful because the power of the sun has been condensed and harnessed in a scope. It's absolutely ridiculous. Instead of a scope, make it a vapor trail that gives enemies a chance to see the general direction, slow down the aim time, reduce accuracy hard before fully scoped, and give a penalty for moving while scoped in.

 

For the second, please allow people on console to choose whether they allow keyboard and mouse on a private server and give everyone the option to select a server that's controller only. We are playing console because it's console, not a PC. It's a substantial and unfair advantage to run keyboard and mouse against people that only use a controller. I don't want to play with a mouse and keyboard, I made the choice for console. 

1 Reply

  • Bstgunner's avatar
    Bstgunner
    Seasoned Rookie
    10 days ago

    Yea snipers atm feel like your buddy waking you up at night to tell you you have fire watch with a bright **bleep** light in your face.

    I do understand why they've added it, but i agree that in the beta it was way to extreme. Getting rid of it completely might get things unbalanced for campers, but there are plenty of thing they can do about that 

    -Maybe instead of scope flare they could add a modification (scope ARD) to hide it/ make it dissapear/decrease significantly  when stationairy.

    -Make it visible when the recon player is moving /looking around and make it nearly invisible if they are on the ground staring into your soul.

    -Another fun change could be to include the angle of the light hitting the lens. If you look into the light, you'll have bigger lens flare. And if you look away from the light you have little to no lens flare. Could result in unbalanced recon gameplay on maps tho.

    But overall i think a reduced lens flare combined with a ARD modification can fix a big part of the problem.

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