Constant crashing after a few multi rounds
Game consistently crashes to desktop without any errors. It could happen after 1 match, it could happen after 3 matches, etc.
How to replicate:
1. Play the game, in my case, just multiplayer
2. After a match or few, the game will start to stutter terribly
3. Game crashes to desktop without any warnings
3.1 Very rarely, I will get a pop up with the message "DXGI_ERROR_DEVICE_HUNG" but I think that's a completely separate reason for crashing.
I've tried the following:
1. re-install the game
2. verify the game through steam
3. re-install javeline anticheat
4. re-install nvidia drivers using a clean install (latest version 616.56)
5. cleared nvidia shader cache (using driver default setting currenty for the shader cache)
6. cleared any cache files I found for battlefield 6
7. updated bios (latest bios version f9a)
Idk, i'm out of ideas here. Looking at all the minidump files created, I'm seeing the same pattern/ error messages (don't really know what's important from the dump files, so just copied the lines with error):
Key : Failure.Bucket
Value: INVALID_POINTER_READ_AVRF_c0000005_bf6.exe!Unknown
Key : Failure.Exception.Code
Value: 0xc0000005
Key : Failure.ProblemClass.Primary
Value: INVALID_POINTER_READ
---
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 0000000146355bb0 (bf6!ffxFsr2ContextGenerateReactiveMask+0x0000000000025980)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 00000028115fb1f0
Attempt to read from address 00000028115fb1f0
PROCESS_NAME: bf6.exe
READ_ADDRESS: 00000028115fb1f0
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 00000028115fb1f0
---
MODULE_NAME: bf6
IMAGE_NAME: bf6.exe
STACK_COMMAND: ~20s; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_AVRF_c0000005_bf6.exe!Unknown
OS_VERSION: 10.0.26100.1
BUILDLAB_STR: ge_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 1.0.443.60769
I've attached the dx logs below in the file debug.txt.
Other random hardware info:
CPU - 5900x
GPU - 3080ti FE (No manual overclock)
VRAM Usage - Around 60 percent, not hitting the max
CPU/ GPU temp - Temps are fine
RAM - 64GB (4x16GB) @ 3600MHz (stock xmp profile)
BIOS settings (XMP, PBO auto, disable the gigabyte app notification, fan profile, and whatever is needed for secure boot, everything else is default)
Nvidia Settings - Just FPS limit to 355, GSync compatible, and v-sync on
Game Settings - No DLSS, No DLAA, no FSR, just native resolution and TAA
Let me know if additional details are needed. Thanks