Severe FPS drops and GPU usage drops since recent updates
Since the recent Battlefield 6 updates I have been experiencing severe FPS drops during multiplayer. The game starts normally, but after a few minutes the FPS suddenly drops dramatically while GPU utilization also drops significantly. The GPU is not fully utilized anymore, resulting in heavy stuttering and making the game almost unplayable.
My system:
- Ryzen 9 7950X3D
- RTX 4090
- 64 GB DDR5-6400
- Samsung 990 Pro NVMe SSD
- Windows 11 25H2
- NVIDIA Driver 610.74
- Samsung OLED G9 (5120×1440)
I have spent many hours troubleshooting:
- Updated BIOS to the latest version.
- Updated AMD chipset drivers.
- Enabled EXPO correctly.
- Performed a clean NVIDIA driver installation using DDU.
- Verified game files.
- Cleared Battlefield cache.
- Disabled overlays.
- Tested different NVIDIA Control Panel settings.
- Benchmarked with 3DMark Time Spy (stable).
- Tested The Division 2 (DX12) without any FPS drops or GPU issues.
- DLSS is set to quality
The issue only occurs in Battlefield 6. Other demanding DX12 games run perfectly.
I have also found many posts on Reddit and the EA Forums describing the exact same behaviour after the recent Battlefield updates.
Is EA aware of this issue? Can someone from DICE or EA confirm whether this is currently being investigated?
Thank you.
**Update: hardware monitoring / RGB software seems to be involved**
I have done some additional testing since my original post.
The most interesting finding so far is that the severe BF6 stuttering seems to be related to background software that monitors or controls hardware/RGB.
With **L-Connect (Lian Li)** completely removed, I have played multiple 64-player Conquest and large Breakthrough matches with little to no stuttering. This included several matches where I previously experienced severe stutters.
I then tested **SignalRGB** as an alternative for my Lian Li SL-INF / SL140 V2 fans. As soon as SignalRGB was running, the stuttering returned. After uninstalling SignalRGB, the stutters disappeared again.
This is not yet conclusive, but the repeated A/B testing is making this connection increasingly interesting.
One important point: **L-Connect worked perfectly for me before Season 4**, so I don't believe L-Connect itself was necessarily the original problem. My current theory is that something changed in BF6/Season 4 (possibly an interaction with Javelin, drivers or hardware monitoring) that makes BF6 more sensitive to this type of software.
I also tested **Armoury Crate**, and so far I have **not seen the same problem with Armoury Crate**. My brother-in-law is also running a 7950X3D with Armoury Crate and has had no BF6 stutters.
For now I am running BF6 without L-Connect, SignalRGB or other hardware/RGB monitoring software, and the game is running very smoothly across different game modes and large maps.
Still testing, but I wanted to share this in case it helps other players with similar hardware/software setups.