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Hey @MoonUtonight,
I see you mentioned Auto Balancing during matches.
There was an Auto Balancing system applied with the Easter Update, but has been temporarily removed for the time being since there were some issues with it.
It will be put back into the game once it's ready.
DICE is aware of these things, making improvements, and testing them on the CTE before these changes hit Retail.
As far as Servers go, are you still having issues finding Servers to play on for Conquest?
I'm in the Midwest in NA, and normally don't have an issue finding a Server to play on.
Well, glad to hear EA/Dice is finally implementing auto balancing. It is most definitely needed. And yes, I am still having the same old issue with finding servers to play MP on. Either the servers are full and have queues to wait through. Or, they are practically empty and never gain enough players to get a game going. Thanks for the info on the auto balancing issue.
- 8 years ago
Same problem here as well in UK. Can never find servers in Quickmatch or on the home page where it shows Conquest Trending 100+ results and when i try to join a server, i am always put in an empty server.
This was not a problem before but since the last month or so, it has been a major issue. Can never play it anymore.
- 8 years ago
Irritating and frustrating, right? It wasn't always this way. I used to be able to find Conquest servers to play on with little effort. Now, I see mostly 2 server conditions: 1 or 2 players "sitting" on a server. Or "64 of 64 (2,3,4,5,5,6 or more waiting). Now and then, I do find a 64 of 64 server, with a conquest map and I can get in immediately. Or maybe have to wait a moment in the queue. But, usually that is not the case. Another annoying issue is to try a server with, lets say 52 to 64 for team balance. You jump in to find that the team with superior numbers is kicking the * out of the team with only 52 players. This is because of no autobalance. Today a contributor to this forum posted that EA/Dice had attempted autobalance back near Easter and had problems with it. So, they stopped it. It is, supposedly in CTE and will appear sometime in the future. This will alleviate that issue. But they need to look into how their Inet structure is handling the load. It appears to me that some sort of server load balancing would be helpful in spreading MP players to under populated servers and away from over populated ones. After all, many of the servers are serving up the same game modes and maps. The situation now just pisses off customers who then transmit their anger and frustration at not getting their money's worth all over the internet. Kind of a self defeating thing to do.
- 8 years ago
Well, as a premium pass customer, i shouldn't be expected to browse through servers to play a match. I should be able to click quickmatch and just join a match like i was able to before.
By the time i go to server browser, try to find a game and then join, i have lost interest to play. As simple as that.
If EA doesn't give a * about fixing something which was fine in the first place, then as a customer, i don't care about the next installment.
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