Forum Discussion
@UP_HawxxeyeLets compare day 1 BF4 to day 1 BF2042:
Weapons:
2042 - 19
BF4 - 84 (I may be off a bit but a lot more than 2042 day 1)
Vehicles:
2042: 14 (All Base Game Vehicles)
BF4: 24 (Not including transport)
Maps:
2042: 7
BF4: 10
Not much difference in number of maps, but the base maps in BF4 were better designed and were good for vehicle and infantry combat with cover for infantry and areas where vehicles and infantry can fight together, not 1 or other.
Looking at it, EA/Dice have gave us such a stripped down, boring, empty game its an insult to the Series, the players and to them selves.
I am also comparing BF4 and 2042 as they are chronological to each other.
@Cemtexx ,
I can help you with the BF4 game stats at launch and the data from the DLCs post launch:
BF4 core game at launch:
10 maps, later expanded to 13.
Dawnbreaker, Flood Zone, Golmud Railway, Hainan Resort, Lancang Dam, Operation Locker, Paracel Storm, Rogue Transmission, Siege of Shanghai, Zavod 311. => +Dragon Valley, Operation Outbreak, Zavod Graveyard Shift.
7 game modes, later expanded to 11 game modes.
Conquest, Rush, Deathmatch, Domination, Obliteration, Defuse, Capture the Flag. => +Air Superiority, Carrier Assault, Chain Link, Gun Master)
Weapons:
68 different primary weapons. (and each weapon having typically 25-38 different loadout options, with barrel, optic, under barrel/handle and accessories...)
14 secondary weapons and 8 gadgets.
Vehicles:
8 different groups of vehicles:
Scout heli, attack boat, infantry fighting vehicle, attack jet, attack heli, main battle tank, stealth jet, anti air.
DLCs after game launch:
December 3rd, we had the China Rising DLC
4 new maps, 1 new game mode, one new vehicle, 5 new weapons.
February 18th, we had the Second Assault DLC
4 new maps, 1 new game mode, one new vehicle, 5 new weapons.
March 25th, we had the Naval Strike DLC
4 new maps, 1 new game mode, one new vehicle, 5 new weapons.
So with BF4, six months post launch...
3 full DLCs released to the game. Adding a whopping 12 more new maps, 3 more game modes, 3 more vehicles and 15 more primary weapons to the already impressive portfolio we had in the game since game launch of BF4...
How does that stack up now to BF2042 six months post launch?