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hassennjah's avatar
9 years ago
Solved

Lag / Hit registration issues in Battlefield 1 (Post 1.08 update / PS4)

Hello,

Ever since Battlefield 1 launched the open beta, i've been a huge fan of this game (preordered it, bought the premium pass and convinced 4 of my friends to buy it). I've played it almost on weekly basis since the release and i had absolutely any problems regarding the server connectivity whatsoever. In fact neither myself (living in the middle east) nor my friends (2 living in the US and 2 in europe) had any issues playing on european servers (averaging 150ms delay).

It was a wonderful experience until yesterday, after downloading the "Spring update" and fixing the "netcode issues" that we haven't even had from the first place. The game became almost unplayable for offshore players. I've been experiencing a huge frame drop and/or lag (even in TDM) and a really bad bullet registration (i have video proof). I did not buy this game to play in my local servers and i will never do. This is a team based game and there is no point is playing it solo.

Unfortunately, Battlefield 1 in its current state is unplayable. We played the beta and even though it was unstable and glitchy, we had the best experience a first person shooter can give. The alpha version of the game was even better and more stable and the updates were mostly appreciated. Now everything changed and the only reason that made me buy this game is gone.

My question is : Is there any way to fix these issues?

If the game experience will remain like this and there will be no intention to rollback to previous netcode (which was perfect at least according to me) i kindly demand a refund for my purchases because i feel cheated.

Best regards.

  • @hassennjah

    The hit detection is a known issue sonce the ladt Update. DICE is working on it and will release a patch for that, as soon as possible.

    Greets,
    Travis

    (Please leave XP and accept it as Solution if it helped you) Thanks

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