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Re: To many memes

@Popa2caps Agree, I know different platforms generally have different play style. I do know of some gun-ho Infantry only PC players.

It not just this forum when the same people insist that BF4 is great and all DICE needs to do is add new maps and a few new vehicles/weapons.
That does not matter the play style.

I remember the dev talk back around the end of BF4 that BF needed to have anti-zerg vehicle(bombers), more focus on Infantry play, weapons should be controller(random recoil) by the player as it is skillful, focus on being in action as much as possible and fast TTK. So it could be used in competition.

Does that sound like BFV? Those where the ideas from a PC youtuber streamer all because BF4 was to causal for hardcore competitive players.

We have BF players that insist that no spotting like back in older games because having is too causal, yet they are on comms with friends and they want it to flank like the did back in BF2. However spotting in BF2 had the commander with quick scan satellite, UAV and still spot from above on top of the spotting by infantry. I also note the huge lack of graphic details too. BFV had the lest amount of spotting and many seem to not like that.

That is what I am trying to get across some are using memes rather then thinking about what they are asking for.

13 Replies

  • Anonymous's avatar
    Anonymous
    5 years ago

    @DingoKillr 

    Each individual is different and not everyone follows the playstyle I layed out in my previous description. I stated that with my text, but it kind of got buried.

    I like Battlefield 4 (console) because of the style, lack of aim assist while in vehicles, maps (are so huge I don't feel confided to lanes), weapon attachments, vehicle unlocks (dislike aim assist, suppression, weapon pickups).

    I dislike Battlefield 1 because of Elite classes, Aim assist is too strong plus added to vehicle aiming, Style, Vehicle classes, Weapons, Limited weapon attachments, Gadgets, Maps felt linear (Liked graphical settings on console).

    I disliked Battlefield 5 because of Weapon pickups, Weapon attachments made into paths, Vehicles, Scopes were all dirty along the edges, Texture pop-in, Maps felt linear, Too much background FX (like fake soldiers running around on loops).

    I'm also in the creative business, everyone has ideas that don't get implemented, but I don't think those ideas have anything to do with Battlefield 5.

    People in a business come and go, DICE is no different. I don't think the people who created Battlefield 4 are the same people who created Battlefield 5. Sure, some of the same employees could be working at the studio, but I doubt they think the same as they did 7 - 9 years ago.

    I can't give my judgments about BF2 as I started with BF2 Modern Combat for the original Xbox. Very different title than BF2 for PC.

    I don't understand the meme part you're talking about.

  • When I got originally interested into Battlefield franchise back in Bad Company 2 days, I got recommended to try to play it because of 

    • Teamwork and objectives are key unlike in Call of Duty where your personal success is only thing which matters.
    • It's class based FPS which means there's roles for each of them in team and squads. Instead of self-creation of class and role like in Call of Duty.
    • There's awesome vehicles which were lacking from Call of Duty.

    That's the formula I bought. Or thought so. Then I learned history lessons from the sensei and started to think I haven't experienced the true Battlefield™.

  • @Popa2caps what I mean be meme is using unfounded tropes like remake BF4 will fix everything or BFV is awful due to robot arm.
  • Anonymous's avatar
    Anonymous
    5 years ago

    @DingoKillr 

    ​​
    Okay I understand now.

    I myself will just wait for more information on the next Battlefield and go from there. I say that as DICE might be trying to merge all the Battlefields into one title. I got that idea from this article. https://www.playstationlifestyle.net/2021/04/30/battlefield-2021-new-modes/

    The quote:

    "It is a sandbox that DICE has always provided players with weapons and vehicles and destruction in the environment. And then these crazy ‘only-in-Battlefield’ moments happen. This emergent play comes from players. So as you can imagine, taking that strength, and taking that superpower in this franchise and building on that in the future game is definitely part of our strategy. So new modes that are going to be added to the game experience are really in service of this ability that we want to give players to have a bigger impact on their experience."

    I could be dead wrong, but I take that as this upcoming game will have game modes that can alter the core experience. I don't think these are your normal everyday game modes, because why would anyone bring them up, it's 2021 haha.

    The part of the quote:

    "So new modes that are going to be added to the game experience are really in service of this ability that we want to give players to have a bigger impact on their experience"

    I take this part as the core experience of the title will differ depending on the game mode you choose. This also plays into the rumor that the next title will just be called Battlefield. Also do remember that Battlefield 5 had the "Community/Custom Games" added.

    I would just wait for more Battlefield 2021 info.
  • DingoKillr's avatar
    DingoKillr
    5 years ago

    @Teal_Pipo_Fredo at times I see what people ask for it is to move BF to become COD, Fortnite or ARMA away from those 3 things you talked of.

    Vehicles are a good example where team can work we have people calling for inside manual repair being removed for outside repair (fair enough), but saying inside auto repair encouraged team work back in BF4 and will do so again, their just dreaming.

    There is lots of these focus on things that are individualistic focus rather then team work. Look at health and ammo BFV became anti-attrition because so many ran action man, wanting a fast pace game and a refusal to rely on other players.
    These players only challenge becomes killing for their stats.

    I can't see how going back to a remastered BF4 restores those 3 focus points of BF.

  • cso7777's avatar
    cso7777
    Seasoned Ace
    5 years ago

    @DingoKillrI play almost only BF4, because I think it is the most fun active BF-game.

    But BF4 has a lot of issues, vehicle/infantry balance is not good (thermal optics, too many vehicles), the sound really sucks, spotting is totally over the top, movement on terrain is clunky, abusable movement (broken hitboxes), annoying gadgets (mortars, SUAVs etc), many maps have to much verticality (roof-top-campers), weapon-mechanics are too random (suppression/RBD) etc etc. Personally I don't want a new BF4 but "something else".

    Even though newer titles has a lot of faults (special classes, attrition, excessive rockets/arty/bombers, rigid weapon-classes, stupid/non-existant customization etc) they also have a lot of improvements and many of them would be good to have in a modern BF-game (movement over terrain, gun-play of BFV etc).

    For me, all BF-games are annoying at some level, but the newest titles (BF1/BFV) have become more annoying than fun, most of the time.

    In the end, I hope they can make a modern BF-game that is fun to play, which is what's missing most in the newest titles. How they get there I don't know, but if they succeed it doesn't matter much.

  • yeah the fun to play aspect is the key.  i thought BFV was missing that fun factor overall. 

    Too much focus on pro esports gunplay.   New features never grabbed me.  Couldn't stand looking at the game much of the time.   They took out fun stuff.  

    Not looking for too cheap.  Too cheap isn't fun either.  But this mentality that everything in a 32vs 32 player shooter has to be  designed as if the game is a 1v1 game of the superiorly skilled player always wins and is always refreshed to win the next 1v1 encounter was a mistake I think.

    Game has to show me day one that it is worth putting time into.  I never got that vibe from BFV.  I got the vibe that it was going to be too much work for too little payoff.  


  • @DingoKillr wrote:

    @Teal_Pipo_Fredoat times I see what people ask for it is to move BF to become COD, Fortnite or ARMA away from those 3 things you talked of.

    Vehicles are a good example where team can work we have people calling for inside manual repair being removed for outside repair (fair enough), but saying inside auto repair encouraged team work back in BF4 and will do so again, their just dreaming.

    There is lots of these focus on things that are individualistic focus rather then team work. Look at health and ammo BFV became anti-attrition because so many ran action man, wanting a fast pace game and a refusal to rely on other players.
    These players only challenge becomes killing for their stats.

    I can't see how going back to a remastered BF4 restores those 3 focus points of BF.


    @DingoKillr 
    Battle(non)sense talked about Battlefield 2 in his videos back in days of Battlefield 4. He was disappointed that there wasn't a worthy successor of Battlefield 2 available. It may have been interpreted as wanting an Arma edition.

    I personally would like to play that type of experience, as a console player, as casualised version (Hardcore as an option). What we are missing from gameplay: 

    • Commander with counter-playable assets on attackable home bases. Sense of resource gameplay.
    • Commander and squad leader decision making maps for pinpoint communication. Sense of coordination of actions.
    • Tactical map and HUD markings for said decisions available to whole team. Knowing what chain of command has decided.
    • In-game voice and text tutorial while playing the game. Intuitive way to learn.
    • Universal translator breaking language barrier.
    • Proper commo and tactical roses which bridges the language barrier gap.
    • Nameable squads for finding like-minded players. Some will use VOIP. Some will roleplay Mil-sim. Some will be random blue berries etc. no right or wrong in that sense.
    • Dedicated soldier classes with well-defined roles. Increasing number of them necessary because there's so many fields of individual gadget groups to cover. Otherwise roles would merge and overlap meaning there's lack of structure and predictability to both friendly and enemy players.
    • As an nice extra: Dynamic bridges which changes the flow of combat. It speaks for the scale of combat when you can hinder enemy movement by demolishing one of these. Those seen in Battlefield V didn't do anything really and every class can repair them meaning there's no point to take them down.
  • @cso7777 I think BF has become to offensive run and gun, melee was good in BF1 then it went backwards, gadgets variety being reduce and sure we got more grenade variety but access was serious limit.

    In BF1 I liked the feel of most vehicles including cavalry again not necessarily how they operated and again BFV feels it went backwards hope that gets fixed too.
  • @trip1ex Yer, 1v1 and cheap seem to be a goal in recent games. Having bombers with nothing to fear for months because fighters v AA but fighters needed a chance to win.

    The talk of RPS seem to have gone to 1v1.
  • DingoKillr's avatar
    DingoKillr
    5 years ago
    @Teal_Pipo_Fredo yes, I have seen battle(non)sense video and part was heading to ARMA, other like the interact ammo/health and comm Rose I think are good steps but his air strike was too complex.

    Some BF2 feature even expanding would not be welcomed by the majority. It would be better a secondary mode called hardcore.

    Fortication needs to be all but your right it was a bit to easy for pathway bridges. It something to look at just like it too long to build but to easily destroyed.

    Yes, some features should be added to create balance, fun and slow down action.
  • @DingoKillr 

    Yes. Battle(non)sense's vision is closer to Arma but I would say auto regeneration, spotting, killcams etc. could have their place. Just the things listed added.

    But anyway, that's just wishful wish not ever coming true. Just hoping next Battlefield satisfies with something new to experience and explore.

  • DingoKillr's avatar
    DingoKillr
    5 years ago
    @Teal_Pipo_Fredo I honestly think auto regeneration, gives to much advantage to vehicles, just keep moving and you armour is magically restored.

    His idea for kill cam is better then what we had in BF, we should not have killcam like in past BF.

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