Pathetic game
It’s so obvious that the game was made hard because of the microtransactions. The whole point was to frustrate players into spending money to upgrade their player faster.
The Texas route is completely useless now because when the RB makes the cut, he turns like my 80 year old grandma. Every route that worked well last year has been nerfed into the ground.
I played Road to Glory on Heisman difficulty last year, and it was perfect, maybe a little too easy. What we have now is just ridiculous. It’s not that you improved zone coverage, the defense already knows exactly which offensive play I called before the snap.
It’s painfully obvious this was designed to frustrate players into spending as much money as possible. Now that you’ve removed the microtransactions, shouldn’t you also rebalance the CPU?
The opposing cornerbacks are bumping into my receivers 10+ yards downfield and no pass interference or illegal contact is ever called. There’s nothing wrong with making the defense better, but when the game stops being fun, you’ve gone too far.
There was also a completely ridiculous animation in Dynasty last year. Whenever someone on offense fumbled, there would be an automatic replay review, and the call would often be overturned so I could keep the drive going. That exact same nonsense is still in Road to Glory. The difference is that there’s no replay review and the call never gets overturned, even though in some cases it was blatantly obvious that it wasn’t a fumble.
The more time I spend playing this game, the more pathetic it feels that it was filled with microtransactions from the start.
For once, can you please release a game that’s actually enjoyable during its first month? I’m sure it’ll take at least 2–3 months before all of these issues get fixed.
It’s honestly pathetic.