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I totally agree with you, it feels like it's discriminating for tech players more than diversify! As a player rely on laser squad and shockwaves unit along with tech units.
I think Tech units is already too expensive I mean u could always kill cyporg which cost 130 with shockwaves cost 40 !!!
@virus96lt wrote:I totally agree with you, it feels like it's discriminating for tech players more than diversify! As a player rely on laser squad and shockwaves unit along with tech units.
I think Tech units is already too expensive I mean u could always kill cyporg which cost 130 with shockwaves cost 40 !!!
Guess what: For almost every single unit in this game, there is another cheaper unit that can kill it. It's just how this game works, and always has: Rock Paper Scissors.
And you are completely wrong about Tech units being too expensive. Tech units are insanely powerful with regard to their hit points and damage output. Also, double harvesters bring in an insane amount of Tiberium. And Tiberium is never in short supply: Every single map has plenty of it.
That said, I wouldn't mind if Tech units were lowered in price IF AND ONLY IF their power was also reduced at the same time. This would mean that the gap between Tech players and Non-Tech players would not be so extremely large as it is right now.
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