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ogu62yw6j0ll's avatar
ogu62yw6j0ll
Newcomer
2 months ago

Dead Dpace 2008 Chapter 9 fuse smash bug

So, Dead Space is one of my favorite games, I own it on 360/PS3 and wound up buying Dead Space 2008 and Dead Space 2 again on PC to stream them on Twitch.  I even spent hours making custom art/animations so I'd have an Isaac animation that fired a plasma cutter in the corner whenever I held down the fire button in game. I even thought about upgrading the avatar for future playthoughs to match more of what I do in game.

And then I got to Chapter 9 in the Valor, hard mode.

I keep getting the same issue, the fuse boxes your supposed to smash are missing in the section where you have to use kineses on some mobile cover to reach and smash six fuses. They are all missing, and trying to shoot where they -should- be doesn't work either. I also noticed the glass wall that later gets smashed was already broken, as if it accidentally loaded an event status/trigger as being completed already.

I see that EA has apparently known about this issue (And several other game breaking bugs in Chapter 9 alone) for years and still not fixed it. I assume I'm out of luck, but on the chance my specific information and/or bringing it up contributes to EA eventually fixing it, I'm prepared to send my save file over, and have plenty of video on Twitch of the issue in action.

In the meantime, has anyone found a way to get around this issue when it happens? All of my hard mode save files appear to lead to the same bug. The only work around I've seen someone else mention, is to make another save just before the tram so you can reload the entire chapter but you have to be aware of the issue first.

Is there a console command or something to restore the triggers or make the game think I finished the current task, or something I can edit into the save file directly? 

If the glass is smashed, does that mean another trigger has been activated to let me leave the area/chapter but the game just doesn't tell me?

 

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