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I will reinforce the above - all the issues listed are what I am getting.
High end PC and game installed to gen 4 NVMe SSD.
There are also instances of no control input to then a second or two later register that input. Both on Dual Sense (PS5 controller, which the game sees an an XBox controller) and also on KB & mouse.
I might hold off on a refund for now.
The stuttering is frame time issues and new data being loaded in and not caching.
The extreme CPU utilisation is also a concern and likely a contribution to the stutter.
- 3 years ago
The near constant stuttering is my biggest issue with the game, it's obviously not shader compilation as it never improves and you can run back and forth between trigger points and it'll stutter every time. It seems like good old asset streaming stutter, too much is being loaded at once, it was the same with Elden Ring at launch.
13700KF, RTX 3080, 32GB DDR5 6200MHz, NVMe SSD
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