Anonymous
11 years agoDAI - issues
Well, seeing as how much small glitches in the game so far, and that no one still made a thread to collect them all, here I go. I will put here every issue and glitch I have found in the game, I am ...
Although you meant well - this entire thread is not helpful due to there being 5 platforms.
Each platform can have it's own unique issues.
Many that post in this thread will neglect to mention which platform they are using.
I suggest closing this thread and starting again - this time being platform specific.
Why there is always some person that thinks that he/she is the smartest out there. Next time, before post criticism, be a dear and read through the thread. Perhaps, that will save you from look stupid and help to be constructive. Or, you can always start your own thread and be helpful to the developers and community instead.
64. The "Rune Blade" spell of the Knight-Enchanter specialization, somewhat bugged. If your enemies stand a bit higher or a bit lower then your character, the blade would not always connect to them, dealing no damage. Even if the animation clearly shows that blade reach the enemy.
65. Somewhat of an issue. When fighting a dragon, your characters get "glued" to it muzzle sometimes. Usually, it is when the dragon tries to bite you. You can't get away, nor you can pass dragon head.
66. The dragons are big and strong. And when you fight them, they usually break a lot of stuff around their lair. Be it some stone pillars, trees or some ruins. But I do not get why all this broken stuff, REPAIRS itself back, once the dragon is done with???
P.S.: Seriously, fix AI of companions already. It is just ridiculous how they ranged fighters keep hanging in melee and melee fighters aimlessly wander the battlefield. I am not even bothering to revive them anymore, they are almost completely useless in a Boss fights. And this tedious micromanagement with "T" button is a royal pain as well. Once you fight a dragon and it's calls for smaller dragonlings, your companions just been overrun by them, since they do not have enough brains to go and kill them off or stay clear of them. And there is NO WAY I am going to press "T" and give them manual commands, every 5-10 seconds of a fight that lasts for 10-15 minutes.