Multiplayer bug - key not dropped, can't progress - found the cause
After patch 2, I started having this bug (which I had never had before) where, after killing the last enemy, the key needed to progress to the next area isn't dropped.
I did quite a lot of testing and in every area, I payed active attention as to whether the last enemy we killed was a neutral or a normal enemy. So far, every time the last one was a neutral, the key wasn't dropped and we couldn't progress. Every time it was a normalm enemy, we progressed normally, as intended.
So unless this is a hell of a coincidence, I guess we've uncovered the root of the bug.
Now, please fix it =p
Hi everyone,
Please see our latest update regarding the issue with keys in multiplayer here: http://answers.ea.com/t5/Dragon-Age-Inquisition/Mu
ltiplayer-Update-on-the-Key-Drop-Issue/td-p/421447 ... Thank you for your patience,
Nils
Note: While the actual solution will not be implemented until the patch goes live, I will mark this post as solved for now with the sole purpose of increasing its visibility.