Forum Discussion

rubymoses's avatar
rubymoses
Seasoned Newcomer
25 days ago

Disappointment!

 

As a long-time fan of the Dragon Age series, I’ve always looked forward to each new installment with great excitement. The franchise has been a staple in my gaming experience, from Dragon Age: Origins to Inquisition, and I’ve loved the deep storytelling, rich world-building, and meaningful choices that shaped each game. Sadly, after playing Dragon Age: The Veilguard, I find myself deeply disappointed. I really wanted to love this game, and I do love certain aspects of this game. However, I feel like there is something missing in this game. 

One of the things I’ve always appreciated about the series is the feeling that my choices mattered. Whether it was the fate of characters or the direction of the story, the decisions I made always felt significant. However, in The Veilguard, this sense of agency seems diminished. The game feels more linear, with fewer opportunities for the player to truly impact the world or shape the narrative in meaningful ways.

Another major concern for me is the handling of beloved characters. Over the years, I’ve grown attached to certain figures within the Dragon Age universe. However, The Veilguard seems to sideline them, or worse, erase their importance. The lack of acknowledgment of key characters from previous games, particularly those who have played major roles in the past, was not only surprising but felt like a missed opportunity to honor their legacy within the story.

Lastly, the overall tone of the game felt heavy and at times bleak. While Dragon Age has never shied away from difficult themes, the overwhelming sense of sorrow and loss in this installment left little room for the kind of emotional highs and character growth that previous games delivered. This shift in tone didn’t resonate with me the way I had hoped.

I understand that the development of such a beloved series is a complex and challenging task, and I appreciate the hard work that BioWare has put into the game. However, as a fan who has invested so much time and emotion into this world, I felt that The Veilguard did not live up to the high standards set by its predecessors. I sincerely hope that future updates or installments can return to the heart of what made Dragon Age so special in the first place—meaningful choices, strong character development, and a narrative that truly feels shaped by the player’s actions.

  • pattealriot's avatar
    pattealriot
    Seasoned Rookie

    I share the same sentiment. During my first play through I wasn’t looking online at all, didn’t hear anyone else’s opinions, I just wanted to experience the game totally organically. I was left at the end feeling “that’s it?”

    and I remember towards the end having this realization of ‘my character could totally disappear from this game and it would be the same’. Like Neve or Harding could easily do everything Rook does, Varric really didn’t need Rook at all. Playing as Rook, it feels like we are just watching everyone else’s lives pan out but not really be a part of it. 

    • Mkaybellene's avatar
      Mkaybellene
      Seasoned Rookie

      I finished the game and had a great time, for the most part. It wasn’t quite as engaging as Inquisition was for me (my first experience of the franchise). And I think you touched on why: cause Rook feels replaceable. And the main story is like a side quest. Your companions, as BioWare has even said, “are the heart” of the game. But they shouldn’t be. Inquisition was indeed about your companions, but it was still the inquisitor’s story. You were important, central to the events of the entire game. Unfortunately, Rook isn’t that.

      This game should’ve stayed as Dreadwolf and focused on Rook’s evolving relationship with Solas. Instead, it’s making sure you solve every problem your team members encounter. It is your teams’ story, not yours. And that feels… crappy.

  • Rogue_Reshi's avatar
    Rogue_Reshi
    Seasoned Newcomer

    Oh man, that sucks. As a long time fan of the series, I loved it. 

    • l_Fire_St0rm_l's avatar
      l_Fire_St0rm_l
      New Scout

      Oh, wow, really? A long-time fan, you say? Are you sure we’re talking about the same game? Because the one I played had me breaking barrels, clicking on symbols directly above doors, and watching dialogue options turn into warm hugs. If that’s the Dragon Age experience you’ve loved since day one, then hey, you might be the only person who opened Origins and thought, "You know what this masterpiece needs? Less strategy, less depth, and definitely more barrels to smash!" But hey, to each their own! I mean, maybe you’ve been playing Dragon Age: Preschool Edition all along, and this game was just the culmination of your dreams. In that case, congrats! You’ve waited over a decade, and BioWare finally made the game for you. The rest of us, though? We’re still mourning the franchise we fell in love with. 😊

      Oh, you "loved it as a long-time fan"? Really? I’m genuinely curious...did the Origins you played also come with puzzles where you just copy symbols from above a door? Did Morrigan sit you down for ideological bedtime stories instead of questioning your morals? Did Alistair hand out friendship bracelets instead of grappling with his duty as king?
       Because no true fan of the original series, built on moral dilemmas and intellectual challenge, would look at this watered-down barrel-smashing, symbol-clicking, sanitized dialogue mess and think, "Yeah, this is peak Dragon Age." Unless, of course, the "long-time" you’re referring to started with this game. If that’s the case, hey; congrats on skipping all that unnecessary thinking the rest of us loved so much. 😂🤣😂

  • frankybee's avatar
    frankybee
    Rising Newcomer

    Couldn't even get past 2 or so hours. felt like I was playing Frozen the disney musical.

  • Anyone still playing is only doing so out of sheer curiosity to see how the arc concludes. There’s absolutely no way someone who has followed Dragon Age for all these years could experience "this" and feel anything resembling joy, satisfaction, or nostalgia. What they’ve delivered is a shallow, tasteless imitation of what once made the series iconic. It’s almost nauseating, and let’s not even get started on the clearly biased or bought reviews trying to paint it as something it’s not. Disappointing doesn’t even begin to cover it.

    • Dangerferret's avatar
      Dangerferret
      Seasoned Rookie

      Because if it's true for you...

      So tired of your constantly negative and insulting posts. Haunt the Steam forums if you have nothing more to do than demand employees be fired and insult every single person you've encountered who says they like the game.

      You're the worst part of all forums proof of how desperately EA needs a block feature.

      • l_Fire_St0rm_l's avatar
        l_Fire_St0rm_l
        New Scout

        Ah, what a fascinating response. Direct, albeit misguided. Let’s address this properly.
         First, you accuse me of being “negative” and “insulting,” yet your own post is rife with personal attacks, calling me “the worst part of all forums” and suggesting I “haunt Steam forums” instead. It’s ironic, isn’t it? To decry what you perceive as toxicity while engaging in it yourself. I have criticized a game’s design choices, yes, but never have I attacked another member for their opinion. The same cannot be said for you.
         Now, let’s tackle the heart of your frustration. My posts have critiqued Dragon Age: Veilguard from the perspective of a fan who has invested over a decade into this franchise. I care deeply about its legacy. My criticisms, yes, even the humor-laced ones, stem from a desire to see it reach the heights it once achieved. Calling out poor design decisions, shallow mechanics, or a departure from the series’ essence is not “insulting.” It’s advocating for a better future for the franchise. If passionate critique is unwelcome here, then what exactly is the purpose of this forum? To pat BioWare on the back regardless of what they deliver?
         You mention that I have “insulted every single person” who enjoyed the game. That’s simply untrue. Disagreeing with someone’s perspective on the game isn’t an insult. It’s a discussion. Forums are meant to be spaces for debate, where ideas are exchanged, challenged, and defended. If a critique of the game feels like a personal slight, perhaps the issue isn’t with my posts, but with how criticism is being perceived.
         As for your suggestion that EA needs a block feature, let me caution against this line of thinking. Blocking or silencing dissent does not improve a community. It creates an echo chamber, where only agreeable voices are heard, and progress is stifled. Constructive criticism, even when sharp, is vital for the evolution of any franchise. Without it, we risk celebrating mediocrity simply because it is “safe” to do so.
         So, no, I won’t “haunt Steam forums,” nor will I dilute my thoughts to spare fragile egos😉. I will, however, continue to critique this game. And any future installments will be treated with the same care, depth, and passion that Dragon Age deserves. If that makes me the “worst part of all forums” in your eyes, then so be it🤷‍♂️. I’d argue that the true disservice to this community would be sitting silently while the series loses everything that once made it great.😘

    • Fred_vdp's avatar
      Fred_vdp
      Hero+
      l_Fire_St0rm_l wrote:

      There’s absolutely no way someone who has followed Dragon Age for all these years could experience "this" and feel anything resembling joy, satisfaction, or nostalgia.

      I first played Dragon Age: Origins right when it when came out in 2009 and have completed many playthroughs over the years. Since I was already an adult when I first played it, I wouldn't consider the game nostalgic, but I love it and I enjoyed Veilguard as well.

      It's understandable to dislike a sequel that deviates from the original, but I also think it's unfortunate that people enjoying this game seems to offend you so much. When I dislike a thing I just move on and find something else that does bring me joy, and that something else is usually not behaving in a rude and toxic manner on an internet forum.

      • l_Fire_St0rm_l's avatar
        l_Fire_St0rm_l
        New Scout

        It’s refreshing to see someone express their love for the series, even if we disagree on Veilguard. I respect that you’ve been with Dragon Age since its inception and found something to enjoy in this installment. However, let me address the assumptions in your post because, while I admire your perspective, I must challenge its conclusions.

        First, you suggest that people enjoying this game somehow “offends” me. Let’s be clear: my frustration lies not with those who find joy in Veilguard but with the glaring shortcomings of the game itself. These shortcomings feel like a betrayal of the depth, complexity, and moral gravitas that defined the series. To say that I’m “offended” by others’ enjoyment oversimplifies the discussion. My critique isn’t about attacking players; it’s about holding the game to the standards Dragon Age set for itself. If we don’t challenge mediocrity, how can we expect better?

        Second, the idea that “when you dislike something, you just move on” sounds simple, but it doesn’t apply when the stakes are higher. Dragon Age is more than just a game for many of us; it’s a story and a legacy that we’ve invested in for over a decade. To watch it veer so far from what made it special is deeply disappointing. Ignoring that and “moving on” isn’t an act of maturity. It’s apathy. Passionate critique comes from a place of love and respect for the franchise, not toxicity. If I didn’t care, I wouldn’t bother to voice my thoughts at all.

         Finally, the accusation of being “rude and toxic” on a forum simply for expressing critical opinions misunderstands the nature of discourse. Forums are spaces for dialogue where fans can agree, disagree, and debate the direction of something they care about. Constructive critique, even when pointed, isn’t toxic. Toxicity would be dismissing valid opinions or labeling others as “offended” simply because they voice frustration.

         You’ve enjoyed Veilguard, and that’s great! However, my concerns, and those of others like me, come from a desire to see Dragon Age return to the thoughtful, emotionally resonant storytelling that made it iconic. If that means dissecting its shortcomings and challenging its direction, then I’ll proudly continue to do so—not out of rudeness but out of a genuine passion for this world we both clearly value.

  • elajt_1's avatar
    elajt_1
    New Traveler

    This review is pretty funny, enjoy! 😆
    Dragon Age: The Veilguard - Angry Review  (spoiler warning)
    https://www.youtube.com/watch?v=FTt2_p9Mqzw

    • l_Fire_St0rm_l's avatar
      l_Fire_St0rm_l
      New Scout

      I completely agree with all the points raised in this video! The criticism about the lack of real choices in role-playing and the overly linear narrative perfectly reflects how I felt while playing. The superficiality of the dialogues and the absence of meaningful consequences in decisions are a major disappointment, especially for those who have followed the series since the beginning. Additionally, the analysis of the boring combat and the mishandling of classic characters is spot on. The creator articulated very well what fans are feeling—an honest critique, much like many others that have been shared on YouTube!

      I can’t help but wonder, how much has BioWare lost so far? Ten years of development, and I’m certain the game didn’t break even. The financial loss must be astronomical! 😵👨‍🚀🤑💥