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You're right, I guess? But also tell that to any game dev that thinks it's natural for people to literally loot in front of people in their houses.
Yeah!!! The interaction with the environment and NPC reactions could be much more realistic and immersive. This idea of "breaking into someone’s house and smashing things" really takes away from the believability, making the world around feel like just an empty stage.
Beyond hurting immersion, this lack of NPC reaction makes the game feel somewhat hollow. It’s frustrating because the essence of an RPG is to create a living world where choices and actions have real consequences. And, of course, gathering resources in this repetitive, nonsensical way is just tiring. It’s something that could be better developed to enrich the gameplay experience and keep players engaged.
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