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MantisPR's avatar
MantisPR
Newcomer
3 years ago

PS5 main game sound fades away, mostly only music.

PS5

EA Trial

Open Hunt (first area)

When fighting monsters. (Bird, Boar)

At some point during the battle, the music sound would just play over just about all other sounds.  If I lower the music sound in settings to 0, it will take music off,  but other sound effects could still not be heard.  Sounds like the weapon swinging or jumping made no sounds.  Returning to village would fix sound. 

5 Replies

  • @Du4andal Not a driver issue from my experience and actually did a clean driver install just to make sure. Also, how does one update a sound card driver on a console? (sarcasm, you can't.)


    @EA_David 
    I have noticed that this happens over time for me currently on PC via the EA Play version of the game. I will start a hunt or mission and usually am able to play fine for 20-30 minutes before the audio slowly starts to corrupt. Initially it starts with delayed weapon sounds then everything except ambient noises disappear completely and any dialogue with NPCs starts acting up as well. The cutscenes will autoskip through them, then all of the dialogue lines will overlay each other at once. if I continue playing through this eventually the corruption starts happening to the textures as well, what I mean by this its as if the area isn't rendering or loading in as you are running through it so you have the base textures you would normally see from far away, this has even caused me to run into unloaded areas and fall into the map. During the mission to hunt the lavaback this began happening since I ran around and killed the other kemono before hunting the wildback then after completing it I followed the story prompts to the dragon pit, the area the pit is on did not render correctly so I was able to run through it and could not stand on the platform.  I wish I had video but unfortunately I'm not a streamer or someone who records their gameplay... But I would assume this bug is easily replicable by simply loading into any mission and playing for 30-40 minutes without zoning. 

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