Split Fiction (PC) keeps having fatal crashes
For the last couple of weeks, I have been trying to troubleshoot fatal crashes for SF. I have looked up solutions on Google, Steam, Reddit, and Gemini, and nothing has stopped them. The crashes happen anywhere from a couple minutes to 10-15 minutes after launch. When the game crashes, audio continues as if the game is still playing normally. A pop up comes up that says "The UE-Split Gamme has crashed and will close | Fatal error! | Ok". Once I push the Ok button, the game shuts down.
Here's my system and the steps I have taken. I have a debugging session that I provide upon request, but I will have to copy the entire text onto a response.
RTX 5060 Ti (Brand New upgrade from a GTX 1070 Ti), AMD Ryzen 9 5900X 12-Core Processor, 32 GB RAM, Windows 11
Game is running through Steam.
Steps Taken to Fix Crashes:
- Verified the intregrity of the files
- Reinstalled the game
- Lowered the graphics quality to the lowest settings
- Played in full screen, borderless windowed, and windowed mode
- Clean installed the GPU Driver
- Repaired Windows
- Disable Screen Overlays
- Ran a Hardware Memory Check
- Cleared the Local AppData Cache
- Disconnected from the Steam Cloud
- Ran the game as an administrator
- Ran the game in compatibility mode for Windows 8
- Ran a command prompt for sfc /scannow
- Turned off HAGS
- Limited fps to 60fps
- Cleared the Windows DirectX Shader Cache
- Added launch options through Steam, including -dx11, -dx12, -onethread, and -forceribypass
- Resetted the TPM