Forum Discussion
@Pekish79 wrote:maybe it's because you got used to the track, or maybe the difficult you are using has something weird
because in my case 75-80 in all 23 tracks (I tried them all did 2-3 full my team season) whatever is in the practice reflect in the qualification
obviously, 1 or 1.5 second faster than practice (sometimes even 2)
@Pekish79 For me there is a massive difference in AI between practice, qualifying and the race. Yes you can change between sessions, and that will get you a long way in the right direction - but it’s still useful to be able to change in the session (and restart) to make fine tune adjustments if needed - you cannot do that once you have started the session as you cannot get back to the “team base/ workstation” setting screen so you’re stuck in the session no matter what you do. 100% agree with @s00zster on this one.
Of course, the option should always be there not sure why they removed it between sessions since it is a single-player game; we should be able to do what we want.
But I feel 1 sec 1.5 sec between practice and real qualification is normal in practice unless you are testing qualif. time you have much more gasoline on the yellow or white tire (especially if u want to save a red one). And when you are using red, you are probably testing setups. I think they are balanced.
I personally set one level and never change it for the all-season because I suspect when it is easy is because I know the race very well, and when it's hard, I feel I need to improve myself instead of lower the level. Don't get me wrong, Devs make a mistake like qualification-challenge in practice (awfully wrong by a lot), but overall, tweaking the level too often, I feel it is more because of our inconsistent capacity than their problem. Then again, each one play however they want!
- Nuvolarix3 years agoSeasoned Ace
@s00zster it deserves to be added to the section https://answers.ea.com/t5/Game-Suggestions/bd-p/f1-23-drivers-lounge-en 😉
- s00zster3 years agoRising Ace@Nuvolarix I'll do that, cheers.
- s00zster3 years agoRising Ace@pekish79 You're missing the point of my issue. All I want is to be as realistically close to my teammate's performance as possible, and when it suddenly doesn't happen, I'd like to be able to correct it and retry the session. That's all.
- Pekish793 years agoNot applicable
I get it you like the game to reflect your abilities and never really struggle I like the game to be fix and if I sux to improve to match the game instead of move difficult up and down to reflect my abilities on the specific track
- Apophis-STR3 years agoSeasoned Ace@pekish79 Well the problem is the spike of difficulty between tracks are too drastic.
Unless you're someone could comfortably race 110%, you're likely to encounter situation where on one track you barely able to keep up with a Williams (Imola), and then on the next you almost win the race (Miami) with the same setting. This is exactly what happened to me in F1 22 MyTeam.