Nick_o_IMCD
3 years agoNot applicable
F123 new article
https://insider-gaming.com/f1-23-details-include-new-car-upgrades-new-f1-world-online-hub/ Sounds really disappointing in my opinion
Sounds more than I expected if true.
Although career modes seem interesting. Sounds as though you earn resources/cash by completing challenges and for better or worse XP. But there isn’t enough detail in the article to be sure. Most off it seems based on what we already know and educated guesses
The "earn upgrades through challenges" thing sounds like a throwback to F1 2012 (every few races you'd be given a time to beat over 2 laps and there would be the possibility of a part being upgraded through the data the team got), which was more fun than banging around practice for R&D points in 5 or 3 different programs every race. That turns into a bit of a chore after a while and then I just end up skipping it altogether. It's a bit like Football Manager - there's only so much realism you can put into a game before the game element becomes lost and it becomes tedious.
However, this "boost" thing - while there's no details about what it is, it sounds horribly Need For Speed-y. Hope I'm wrong.
[...] a new car upgrade system that sees players earn parts to change their vehicle’s attributes.
These upgrades, Insider Gaming sources say, can be earned through challenges and by winning races and meeting win conditions.
[...] If you happen to get parts you don’t want to use, you can salvage them for extra money or expertise
Hmm... Not my cup of tea. Reads like the seeds of a loot box system.
We all know the R&D we had was chronically unsatisfying. It's been all but broken, if not actually broken, once you got past two or three seasons worth of upgrades.
But still felt more authentic than "George, we need you to finish 5th so that we get to unwrap that big box on the garage. We don't know yet if it's a new front wing or that new push-rod rear suspension you wanted, but it does smell like a blue rare part and we're all counting on you! If Lewis finishes on top 5 too he'll open a purple ultra rare part!"
Edit: tagging @TotosHeadphones as you posted the same piece on the other thread. Please be more optimistic than this poor friend of yours that's still sour for losing the hexa last December 🥲
@mariohomoh wrote:If you happen to get parts you don’t want to use, you can salvage them for extra money or expertise
Hmm... Not my cup of tea. Reads like the seeds of a loot box system.
I completely missed that bit, potentially pay to win? Hmm.
@TotosHeadphonesCan't think of a single instance where a "boost" feature would make my experience more enjoyable in these games.
Like, boost what? Pit stops? Repair time? Setup changes? ERS regen? Top speed? "R&D" progress? Driver development? My buffet and catering services' budget? My fictional employees' wages?
For real, spent 2min typing this trying to come up with a "hey, that'd be nice indeed" scenario.
I do have a strong impression of what "boost" usually means in modern videogames though 🥲
Nah, I'm signing off for today. It is not paying off putting this much thought over rumors and I am not one to voluntarily beat myself with a stick. I always ask @ScarDuck14 for that.