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Reece_Dainty's avatar
Reece_Dainty
Rising Rookie
1 day ago

(IDEA) More Career Mode Customisation!

To build on top of the existing architecture for Career mode, i propose for the F1 27 game that you could add a few more things that are absent from the player experience but could boost the replay ability in the long run. 

They are:

ADD PRE-SEASON TESTING!!! In my team, allow the player to research and design elements of their car to not only shape performance on track, but to also physically look different from one another! Allow the ability to choose a concept to use for pre-season testing (like a new front wing/rear wing) where the player can decide if they want to move forward with it or not. Some options could come with potential mass increases to the weight of the car (making weight-reduction R&D upgrades necessary in the late game) or aero packages can cause more drag on straights! (such The possibilities here are endless if implemented correctly, and i believe the vast majority of the community wants something like this!!

• Add the ability in Career mode to change the points system between the modern version (25,18,15,12,10,8,6,4,2,1) and a classic points system. For example, the one used in 2007 (10,8,6,5,4,3,2,1) rewarding only the top 8 finishers instead of the top 10.

• Add the ability to choose if the fastest lap holder in a race should be granted a point (+1)

• Add the ability to choose if pole position also should be granted an extra point (+1) just like in F1 Sim Racing.

• Add a new helmet livery editor to expand on the my-team car livery editor we received in F1 25. Choose a helmet supplier as a base canvas and then be able to design and choose sponsor placements from the in game library of fake sponsors or opt into using some real ones instead. 

 

Thankyou for reading!

 

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