Implement European Tournaments (UCL/UEL/UECL) in clubs
Hello EA,
As a dedicated Pro Clubs player who has spent hundreds of hours in the mode and consistently reached the Elite Division with my team, I am submitting this detailed proposal. I truly believe that the Clubs mode is currently missing meaningful late-game objectives, and I hope this idea can take the experience to the next level for the entire community.
Introduction and Problem
The Clubs mode (formerly Pro Clubs) lacks a meaningful playoff structure and long-term goal for top-tier clubs. While there is a playoff every 4-5 weeks, implementing multiple dedicated tournaments would significantly increase engagement and give top clubs more meaningful objectives. Once a club reaches the Elite Division, the incentive to play regularly diminishes, leading to player fatigue and abandonment of the mode.
Proposal: European Club Tournaments in the Elite Division
I propose implementing a new, season-based tournament system exclusively for clubs in the Elite Division. Qualification and the type of tournament should be based on the club's current Fan Size.
Qualification System (Tied to Fan Size)
Clubs must first reach the Elite Division. Which tournament they gain access to is then determined by their Fan Size metric:
| Fan Size Tier | Tournament | License / Theme |
| Highest Tier | Champions League (UCL) | Champions League (UCL) |
| Medium Tier | Europa League (UEL) | Europa League (UEL) |
| Lowest Tier | Conference League (UECL) | Conference League (UECL) |
Tournament Structure & Rewards
Champions League (UCL) – High Stakes
- Stakes (High Stakes): Clubs get only one chance to win this tournament per season. Loss in any round (knockout phase) results in immediate elimination.
- Club Reward: Exclusive titles, high Prestige/XP, and – If possible – a permanent Champions League Winner's Patch on the club's kits.
Europa League (UEL) / Conference League (UECL) – Second Chance
- Access: Clubs in the Elite Division with Medium/Low Fan Size, or clubs eliminated from the UCL.
- Low Stakes: These tournaments can be played and won multiple times per season to provide extra motivation and practice.
- Club Reward: Cosmetics, XP boosts.
- Progression: Winning the UECL can provide a Fan Size boost, helping the club qualify for the UEL/UCL the next season.
Individual Player Reward
- Visible Statistic: Every player's Player Card should display a symbol/emblem indicating which tournament (UCL, UEL, or UECL) that specific player has won.
- Win Counter: This symbol should also include a number showing the amount of times the player has won the highest-tier tournament they qualified for (e.g., "UCL x 3").
Benefits for Player Experience
- Long-Term Motivation: Creates a clear goal (increasing fan size and winning the UCL) for both the club and individual players.
- Prestige & Realism: The ability to showcase won patches on the kits and symbols on the Player Card becomes the ultimate status symbol.
- Diversification: Offers three distinct tournament formats, creating variation and preventing players from burning out on the mode.
Concluding Question
I believe this model provides significant benefits with minimal disruption to the core structure. Is this level of feature integration simply too ambitious, or is there a major technical or design constraint that I might be overlooking which makes this implementation impossible?
/FJC