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BlockSuperhero's avatar
4 hours ago

Player Personality in Franchise Mode

A rather niche request that only impacts immersion and customization, but the Player Personality has been bugging me for years. I like that each player has a "unique" personality type but 99/100 it's very far from the actual player's personality. I imagine this only impacts people that follow the insider reports and beat writers of their respective teams, but would it be difficult for the Madden team to allow users to edit the Personality of the players in Franchise mode? I'll use some examples:

 Brock Bowers. The game has him as "Entertainer". The guy is quiet, humble and all business. It just doesn't fit. Patrick Mahomes is "Unpredictable". From what I've seen he's more "Intense" or "Leader". Jalen Hurts is also "Unpredictable" but that guy is a bonafide "Leader" as is A.J. Brown who was assigned "Entertainer". Davante Adams is a "Team Player" when everyone knows at this point that he's a diva and is as close to "Unpredictable" as any other diva WR. Khalil Mack is "Team Player" and while I wouldn't ever say that he isn't a team player, in real life that dude is as "Intense" about football as someone can get.

A lot of players are probably randomly assigned as it's tedious and difficult to try and accurately pigeonhole hundreds of players to one of 5 vague personalities, but that's why those of us that play the modes where Personality might have some relevance should have the option to edit it. It's also something I enjoy when drafting rookies. I want a Leader as my Franchise QB. I want an Intense EDGE Rusher. I want my backups to be Team Players and I don't want an Unpredictable Kicker and Long Snapper.

We don't get everyone's face scans, tattoos or accurate body types. We can't even edit body dimensions anymore, so drafted Lineman end up being twigs and TE's come out obese. Let us edit things that obviously wouldn't violate licensing but would improve our immersion and replayability. In last year's game Personality type could trigger an event that ranged from player mentorship to how a player responds to criticism. In previous versions Personalities could impact merchandise sales in Owner Mode. Having chemistry implications, contract negotiations and other player interactions come into play with Personality type would be a lot of fun but for now, I'd just like the option to edit the ones that don't make sense.

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