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SponsoredByNike's avatar
4 years ago
Solved

[Cloud Franchise] 32 Users cannot (re)join Online League

Product: Madden NFL 22
Platform:PlayStation 5
Which console generation do you have? Sony PlayStation 5
What is your gamertag/PSN ID? SponsoredByNike
Date/time issue occurred Aug 28-30
What type of issue do you have? Crash/Freeze
Which mode has this happened in? Franchise Mode
Which part of the mode? Cloud
What is your Franchise League Name? The PS5 Franchise
Summarize your bug Users trying to join franchise get "Servers cannot process request at this time, please try again"
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Try to Join online franchise
What happens when the bug occurs? Users trying to join franchise get "Servers cannot process request at this time, please try again"
What do you expect to see? Users should be able to get into the franchise with no issue.
PS4 Crash Reporting: Please copy the text you put in the crash report here.
What is the AMD or Nvidia Model Number of your graphics card?
Enter RAM memory size in GB

For the last 2 days we can't get anyone to join our franchise without getting a servers cannot process error. It's pretty frustrating that we can't get our franchise members in. It's making the mode unplayable. 

[EDIT: slightly modified thread title to improve visbility/clarity]

  • @EA_KentWe figured out the fix to this. The only way to get around it is to start fresh and lock your league to Owner Only. Coaches are what is causing the issue to have an extra user.

    We tested it for 3 days and after 3 league recreations, it seems that coach leagues have an issue with retirement that leaves an extra coach in your league even after the user has left. This is why people can't fill their leagues past 31/32 no matter what they do.

    We did a test league with just owners and filled it with 32 people, and it was the only way to get around it. Hope this helps everyone. It's been a very frustrating last few days as we had to put 32 owners on hold while we tried to figure this out. There wasn't any guidance from EA, but I hope this helps everyone with the same issue.

    EA_Blueberry: This post was marked solved as a temporary workaround fix. The team is still actively looking into addressing this.

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