ME2LE - Hammerhead issues
So I don't think I have to talk much about the painful (literally!) sound of resource gathering (Topic 1, Topic 2, Topic 3). How did they leave this out of the initial patches is just completely beyond me.
However, I just got to the Overlord DLC on PC, and my experience is the same as it was on XSX - the Hammerhead desperately needs a buff. I've played on Insanity both times, idunno how good/bad it is on lower difficulties. But on Insanity, it's a joke, you cannot take out one single turret in an open 1v1 - the "combat" is firing some rockets, then hiding behind a rock while the damage alarm is going off, then repeating this until the turret blows up.
Add the fact that there is no HUD! You are supposed to know when exactly the Hammerhead blows up based on some sound cue. Sure, there's also some visuals, but you get so easily obliterated that it doesn't even matter. It's especially great when fighting the two YMIR mechs near a bloody waterfall - good luck in recognising the alarm in time under the extremely loud sound of the water and explosions.
I suppose this board is a total waste of time at this point though. Shame.