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Anonymous
8 years ago

NEW GAME + PLUS | What would make you carry over to +?

Given some people are expressing distress at how little stimuli we have for another go (also given the bonus bugs we have as reward so far ...), let's relieve our stress by proposing some ideas of things to be added to NG +, things that, accordingly to you, would make you want to play the game continuing from the level you had on your last playthrough. We'll talk here about NG +, not really another regular NG. Oui?

BONUS DUNGEON

I have expressed this idea around already, but I'll resume it here in an ordinated fashion. Only after you beat the game, either post-Meridian and/or NG+ would unlock a bonus area. This Final Dungeon, and I mean it not to be a DLC, but something innate from the vanilla game, would be hard. Hopefully, not only battle-guided hard, but also puzzling (no Sudoku-wise, more like other logical problem-solving), and, of course rewarding with some top-of-the-notch or unique loot.

 

This idea is recurrent in many games, are usually well tended and people usually like the additional challenge.

UNLOCKED OPTIONAL BOSS

I would so love to try and fight that giant worm swimming around Elaaden.

SAM LAYER

Additional content (I concede they can add a DLC with this PUUUUHAHAHAHA), you would learn and see what SAM learns and concludes during interactions and the main storyline. You would be able to switch between your regular Ryder conscience and SAM's conscience (the world would become blueish, for example, and you would listen to SAM's thoughts. A small SM would appear on the corner of the screen when SAM would be making or learning stuff, so you could take a peek).

These are a few of those I would enjoy having.

What say you?

#facetiredly

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