Forum Discussion
@trickytox wrote:
If you skip all side missions, then some ennemies you could have killed before will be there to slow you down, and you won't get as much backup as if you'd helped the whole cluster before. As stated in my first post, there is one exception:
SpoilerIf when you start the final mission, you haven't found all the other pathfinders, and/or you haven't proposed anyone for their succession, then Dunn dies.
Which means.... nothing. Dunn is pretty far removed from all the plotlines and you have no more attachment or interaction with her really than any random questgiver. I have as much bond with her as I do the electrical short guy.
All the non-romance decisions within this game actually do is set you up for future ramifications, include or omit one short cutscene, alter some dialogue, and add or remove to who fights the final battle that you're going to win anyway.
Not sure where they are going with this. I am hoping all these decisions make a difference in whatever they plan for a second installment and that I do NOT have to buy dlc to see any results (because any second game will be moving on to something else).
Some of the so called choices made doesnt make sense and it's not how I would have done it if I am really the pathfinder. Eg choosing military or scientific outpost. We will eventually end off with EOS, Kedara, Voeld and Elaadin. Cant we have 2 science and 2 military? Also they claim that this is a significant decision but it does absolutely nothing except some minor conversation changes for some quest(Like sleeping dragon and when you speak with the transgender).
Kedara, Slonne Kelly's a drug lord, if I have my way I would have raided her compound and gunned her down. Or at least have an actual alliance with the collective and a proper battle with the outcast... Instead I am forced to have her back, although I hated her, else I cant proceed, have to pretend to have her back then literally turn a blind eye and turn traitor. Cheapens Ryder as a character.
When Bioware first spoke about taking out the paragon renegade system I bought into the hype, I believed that the personality profile method maybe the way to go as the paragon/renegade system forces you to move 1 direction else you may not have enough paragon/renegade points to unlock a major conversation or decision. When MEA came out, I was obviously excited, first trip to the nexus... Meeting the 4 clowns there... Then realising that in the conversation wheel you have wow... 4 choices!!!
1) To be a Logical Wuss
2) To be a Formal Wuss
3) To be an Casual Wuss
4) To be an Emotional Wuss.
So i thought perhaps it's just the first part of the game, he will grow up... eventually... So Ryder go off and kill kett, made him the MAN! Then after the final mission the last decision that you make, if you chose Reika for example to be the ambassador, Addison and Kesh will verbally beat you down again... And there he is, like in the first encounter with addison.... Absolute wuss. Cant defend himself, cant speak up... just took a lashing... absolutely disgraceful. I dont need to renegade headbutt addision, I just need to firmly put her in her place and stand up for myself and my family. Apparently the hero of the galaxy doesnt have enough of a "quad" to do that. These days I just make the decision and quit or start a new game, I wont even bother going around engaging anyone anymore.
- ApprovedAnonymous9 years ago
in my head canon i just say to myself... it's ok, ryder's just still a bit frozen, so hopefully with a fleet of coffee mugs, and maybe a heater or two ryder will cowboy/girl up by the next game.
- 9 years ago
@CasperTheLich wrote:
in my head canon i just say to myself... it's ok, ryder's just still a bit frozen, so hopefully with a fleet of coffee mugs, and maybe a heater or two ryder will cowboy/girl up by the next game.
LOL am just hoping for a change in writers before the next MEA and hope its for the better. Hope they realise that young and rookie doesnt equate being a push over.
- ApprovedAnonymous9 years ago
@CasperTheLich wrote:
in my head canon i just say to myself... it's ok, ryder's just still a bit frozen, so hopefully with a fleet of coffee mugs, and maybe a heater or two ryder will cowboy/girl up by the next game.
To be fair, him/her not exactly being ready to be Pathfinder was emphasized greatly (although, how great it was emphasized depended on your choices). You're a guy/gal who's in that young adult stage where you want to still be a rebellious angsty teenager, but you know that you have to do some serious adulting soon.
I don't know how much time it takes Ryder to beat the game (lore wise when I say that). Months? Even though he/she managed to repair an entire alien terraforming system, it doesn't mean he's/she's suddenly all kinds of confident in what he's/she's doing. This is like suddenly promoting the cashier into a District Manager. They'll do it, sure, but it'll be nerve wrecking the whole time.
- ApprovedAnonymous9 years ago
i can see the whole not rocking the boat thing, at first. however after spending a bit of time proving yourself, or rather having your character doing that... you should be able to tell off some of those annoying idiots from time to time. imho our character has been through that baptism by fire, several times by the end of the game. something has to give a bit.