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@EgoMania wrote:
@VladVonCastein wrote:
@EgoMania wrote:
I think it would've made more sense to not have the med lab where it is but above in either Jaal or Cora's room really.
Perhaps the Med bay is there cause the way to enter the tempest after a mission via the ramp would leads to where they store the Nomad. If someone is injured the med bay would be more accessible on the lower level.
Well I figured let's put the living quarters in one area with the kitchen and all. The back rooms of Vetra and Liam can be used for medbay as far as I'm concerned.That's even closer to the Nomad as well 🙂
Yup agreed in term of distance and convenience, but not so much in terms of environment. With Gil working on the Nomad and the grease and dirt generally associated to a mechanic's workshop, may not be the most hygienic place for a med bay. Should install one of those angarian decontamination machines there lol.
VladVonCastein wrote:Yup agreed in term of distance and convenience, but not so much in terms of environment. With Gil working on the Nomad and the grease and dirt generally associated to a mechanic's workshop, may not be the most hygienic place for a med bay. Should install one of those angarian decontamination machines there lol.
Erm, Gill's room is above that floor, so not sure how his area ties into my idea. Still, I do agree that the rear of the ship is not ideal after giving it some more thought. So I guess it still would make more sense to take Jaal and Cora's rooms and make them into actual bedrooms. A couple of bunk beds each and the plants can go to Liam's room.
That could work I think.
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