Forum Discussion

kittsune's avatar
9 years ago

Why only 4 beds on the Tempest?

Like it says, why only 4 b3eds on the Tempest when you have a crew of 8? It was the same on the Normandy, never enough beds for all the crew. They can't all hot-bed it because the are always all awake when you are on the Tempest. Be nice to see one or two of the crew asleep in the bunks...

49 Replies

  • EgoMania's avatar
    EgoMania
    Seasoned Ace
    9 years ago

    @VladVonCastein wrote:



    @EgoMania wrote:

    I think it would've made more sense to not have the med lab where it is but above in either Jaal or Cora's room really.


    Perhaps the Med bay is there cause the way to enter the tempest after a mission via the ramp would leads to where they store the Nomad.  If someone is injured the med bay would be more accessible on the lower level.


    Well I figured let's put the living quarters in one area with the kitchen and all. The back rooms of Vetra and Liam can be used for medbay as far as I'm concerned.That's even closer to the Nomad as well 🙂


  • @Nykara360 wrote:

    @jpcerutti1 wrote:

    @CasperTheLich wrote:

    @jpcerutti1 wrote:

     Everybody freaks at the big empty rooms - the first thing I laughed at on the SR-1/2 (and Tempest) is the crazy wide passageways. That is *purely* wasted space that can't even be repurposed.

    There are no Elcor on my ship and there is no reason two of them should be able to pass each other in the hall.


    true. however if they made the spaces as tight as they should be people would be raging that there's not enough space to move in, and they keep getting stuck behind random crew members. like in skyrim.


    LOL! Maybe the first thing they should work on for the Pathfinder is pathfinding.🥳


    Does a Pathfinder know what to do with a dead end?


    It is more to cover for the fact that nobody in the future ever puts anything away. While all the strewn around stuff makes great cover for firefights.... I don't ever want to be aboard any future spaceship for emergency or zero gee maneuvers.

  • Anonymous's avatar
    Anonymous
    9 years ago

    @PandaTar, yep.  Fast attack subs - the small stealthy ones that do all the cool ops, but stay underwater for 6-7 months, and are very small - didn't seem much bigger to me than the old subs you see in movies.  Have about 100 crew, but everyone hot-racks.  Subs run on an 18 hour day instead of a 24 hour day.  6 hours for watch.  6 hours for maintenance.  6 hours for sleep, shower, training & qualifications.  So, generally 2 to 3 people to a rack, switching out each 6 hours.  And the racks are the size of MRI tubes.  Just had a very long spinal MRI, so I can say that for sure.

    If you're on a boomer (ballistic missile submarine), those things are like floating hotels (even bulkhead doors are 3 times larger) that only stay out 3 months at a time.  I've been on one, but didn't get to tour the rack space and didn't think to ask my buddy about how they hot rack, so I don't know about those.


  • @EgoMania wrote:

    @VladVonCastein wrote:



    @EgoMania wrote:

    I think it would've made more sense to not have the med lab where it is but above in either Jaal or Cora's room really.


    Perhaps the Med bay is there cause the way to enter the tempest after a mission via the ramp would leads to where they store the Nomad.  If someone is injured the med bay would be more accessible on the lower level.


    Well I figured let's put the living quarters in one area with the kitchen and all. The back rooms of Vetra and Liam can be used for medbay as far as I'm concerned.That's even closer to the Nomad as well 🙂


    Yup agreed in term of distance and convenience, but not so much in terms of environment.  With Gil working on the Nomad and the grease and dirt generally associated to a mechanic's workshop, may not be the most hygienic place for a med bay.  Should install one of those angarian decontamination machines there lol. 

  • EgoMania's avatar
    EgoMania
    Seasoned Ace
    9 years ago

    VladVonCastein wrote:

    Yup agreed in term of distance and convenience, but not so much in terms of environment.  With Gil working on the Nomad and the grease and dirt generally associated to a mechanic's workshop, may not be the most hygienic place for a med bay.  Should install one of those angarian decontamination machines there lol. 


    Erm, Gill's room is above that floor, so not sure how his area ties into my idea. Still, I do agree that the rear of the ship is not ideal after giving it some more thought. So I guess it still would make more sense to take Jaal and Cora's rooms and make them into actual bedrooms. A couple of bunk beds each and the plants can go to Liam's room.

    That could work I think.

  • hurbster's avatar
    hurbster
    New Traveler
    9 years ago

    I'm more worried about the open, unisex showers and the single toilet.

  • silly Hurbster in the future no one worries about that thing they simply sit on the can while the opposite sex is having a shower :D then again I'm not sure you want to watch drack having a shower if your part of the crew ...

  • jpcerutti1's avatar
    jpcerutti1
    9 years ago

    @ViViD_Prime wrote:

    silly @hurbsterHurbster in the future no one worries about that thing they simply sit on the can while the opposite sex is having a shower :D then again I'm not sure you want to watch drack having a shower if your part of the crew ...


    ....or be in there when he sits on the can. Was that thing that knocked Aroane out Korko root?

  • If this hasn't been mentioned yet, the Normandy SR-1 only had 10 sleeping pods and it had a crew of somehwere well above 20. Seeing as the 20 crew members that died during the Collector attack only counted as a small part of the crew (according to Joker).

    Basicly there has never been a realistic amount of beds or sleeping pods compared to the supposed number of crew on every player owned ship.

About Mass Effect Franchise Discussion

The fate of the galaxy lies in your hands. Join the Mass Effect community forums and tell us how you'll fight for it.19,236 PostsLatest Activity: 2 days ago