Expanding collection problems multiplayer Mass Effect Andromeda
Dear sirs/madams,
I am an huge mass effect fan and I like to play mass effect a lot, especially multiplayer. So now and then I also buy andromeda points, because I like to support the franchise and with that I am also expanding my collection as in weapons, characters and mods for multiplayer.
But currently I am on a point that I almost unlocked every gold item there is and with buying new premium packs I clearly see some strange things happening. And thats where I am very worried, because especially when I buy them with money, I shouldnt get packs with only consumables, while there is still a lot of ultra gear to get.
At this rate buying premium packs to unlock every N7 weapon there is I either should spend around 100.000 euro for buying andromeda points or I play everyday andromeda for the coming 10 years.
I think the progressing part here has some wrong thoughts or never thoughted possible design problems. The solution should be very easy to implement:
1. Add guaranteed ultra rare character/weapon packs to the game
2. Extend the generator code:
Check locked rare collection, unlock 1 rare item.
Check locked rare collection, if all unlocked, unlock 1 common locked item, if all common items unlocked, unlock 1 uncommon item and go so on.
The priority should always be at unlocking at least 1 guaranteed item which isnt a consumable in every pack, so people can complete their collection before the next two mass effects comes out.
Thanks for reading and I really like to check everyone's reaction and opinion about this. And I am looking forward for bioware reponse to this.
Yours sincerely,
A huge mass effect fan
Roy Quak
GLOP Marshal (xbox)