Forum Discussion
kezz123
2 years agoNew Veteran
@EA_Aljo I totally always imagined a skeleton crew but perhaps what i see as skeleton crew you see as large team but in essence i imagine maybe 20 devs and 60 marketing folks 🙂 jk on marketing ppl.
But i get the licensing is likely gross but this was all there before hut and the money that brings in. Hopefully those revenues are injected back in the game.
Id love to see attempts at growing the products...more year long support, events and reach to other platforms.
Ill say one thing, many people cannot afford to buy a new console just to play one game like i do...and those ppl just dont play nhl as a result. Im not sure what sort of research can account for that group.
But i get the licensing is likely gross but this was all there before hut and the money that brings in. Hopefully those revenues are injected back in the game.
Id love to see attempts at growing the products...more year long support, events and reach to other platforms.
Ill say one thing, many people cannot afford to buy a new console just to play one game like i do...and those ppl just dont play nhl as a result. Im not sure what sort of research can account for that group.
PackBeak
2 years agoRising Veteran
Once NHL ports to solely Series and PS5 in I'm assuming NHL 25, there's gonna be a window where people won't be buying at all because of this.
This would be a great time to add a PC version. I'd be one of those +1 sales.
- KlariskraysNHL2 years agoHero
All they really have to do is add HUT and WoC. Charge like $40usd and see how it does. Modes they could make continuous money off of and would have a solid playerbase to work with. We all know the offline community would just edit files and such for the offline modes thus making it not worthwhile to release new versions each year. But with the resets of HUT and WoC stuff they can push it forward each year.
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