MORE Ideas For Improving Plant/Zombie Interactions
Had a few more thoughts on potential plant/zombie interactions.
Zaptail and Flying Zombies - Electric attacks should be able to arc and hit fliers like Balloon Zombie and Pigeons, straight up. Electricity isn't ground based, so it shouldn't be counted as such.
Umbrella Leaf and enemy projectiles - Before you tell me this interaction exists already, I know - I just wanted to bring up the idea of Umbrella Leaf being able to not only NEGATE enemy projectiles like Bowling Zombie's bowling balls and Batter/Goalie's deflected projectiles, but also SEND THEM BACK TO THEIR THROWER for extra damage. I think it would give Umbrella Leaf a bit more usability as an alternative to Wall-Nut with lower health and mechanic-specific counters like lightning strikes.
Spikeweed and Rock'n'Rollin' Imp - Back in the seedling build, Spikeweed was the specific counter to this zombie, popping its tire (much like how Spikeweed used to deal with Zombonis and Catapults in PVZ1) and forcing them walk towards your house. Why was this scrapped in favor of Rock'n'Rollin' having a "weakness" to Bop Choy? It feels a little random, and I think using Spikeweed to pop the tire is more intuitive.
Lime Bomb and Es-Garg-ot's Slime - The Es-Garg-Ot miniboss's slime is said to be acidic, so wouldn't it make sense for Lime Bomb or plants fused with it to have an immunity to such attacks? We have plenty of zombies with specific damage immunities, and that's just one specific damage immunity for a plant that I can think of.